Searched refs:spDesc (Results 1 – 1 of 1) sorted by relevance
297 auto& spDesc = rp.subpassDesc; in CreateRenderPass() local304 …spDesc.depthAttachmentIndex = (spDesc.depthAttachmentCount > 0) ? renderPass.depthAttachmentIndex … in CreateRenderPass()306 spDesc.depthResolveAttachmentIndex = in CreateRenderPass()308 spDesc.depthResolveModeFlagBit = renderPass.depthResolveModeFlagBit; in CreateRenderPass()311 spDesc.fragmentShadingRateAttachmentCount = in CreateRenderPass()313 spDesc.fragmentShadingRateAttachmentIndex = in CreateRenderPass()315 spDesc.shadingRateTexelSize = renderPass.shadingRateTexelSize; in CreateRenderPass()316 spDesc.viewMask = renderPass.viewMask; in CreateRenderPass()318 for (uint32_t idx = 0; idx < spDesc.inputAttachmentCount; ++idx) { in CreateRenderPass()321 for (uint32_t idx = 0; idx < spDesc.colorAttachmentCount; ++idx) { in CreateRenderPass()[all …]