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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Drender_backend_gles.cpp1683 const auto& srcPlat = srcImage->GetPlatformData(); in RenderCommandBlitImage() local
1702 const GLenum srcType = getTarget(srcPlat.type, layer, srcSampleCount); in RenderCommandBlitImage()
1705 …glFramebufferTexture2D(GL_READ_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, srcType, srcPlat.image, srcMipLe… in RenderCommandBlitImage()