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Searched refs:stateData_ (Results 1 – 2 of 2) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_command_list.cpp358 if (stateData_.renderPassHasBegun) { in AfterRenderNodeExecuteFrame()
378 if ((!stateData_.validCommandList) || stateData_.renderPassHasBegun) { in GetRenderCommands()
522 if (!stateData_.renderPassHasBegun) { in Draw()
552 if (!stateData_.renderPassHasBegun) { in DrawIndexed()
582 if (!stateData_.renderPassHasBegun) { in DrawIndirect()
718 stateData_.validPso = valid; in BindPipeline()
863 if (!stateData_.validCommandList) { in BeginRenderPass()
868 stateData_.renderPassStartIndex = 0; in BeginRenderPass()
944 if (!stateData_.validCommandList) { in BeginRenderPass()
1619 if (stateData_.renderPassHasBegun && stateData_.currentBarrierPoint) { in BindDescriptorSets()
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H A Drender_command_list.h655 StateData stateData_; variable
659 stateData_ = {}; in ResetStateData()