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Searched refs:subpass (Results 1 – 25 of 27) sorted by relevance

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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Dnode_context_pool_manager_vk.cpp48 uint64_t BASE_NS::hash(const RENDER_NS::RenderPassSubpassDesc& subpass) in hash() argument
51 …HashRange(seed, subpass.inputAttachmentIndices, subpass.inputAttachmentIndices + subpass.inputAtta… in hash()
52 …HashRange(seed, subpass.colorAttachmentIndices, subpass.colorAttachmentIndices + subpass.colorAtta… in hash()
54 …seed, subpass.resolveAttachmentIndices, subpass.resolveAttachmentIndices + subpass.resolveAttachme… in hash()
55 if (subpass.depthAttachmentCount) { in hash()
56 HashCombine(seed, static_cast<uint64_t>(subpass.depthAttachmentIndex)); in hash()
58 if (subpass.viewMask > 1U) { in hash()
59 HashCombine(seed, subpass.viewMask); in hash()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Dnode_context_pool_manager_gles.cpp97 for (const RenderPassSubpassDesc& subpass : beginRenderPass.subpasses) { in HashRPD() local
99 …rpHash, subpass.inputAttachmentIndices, subpass.inputAttachmentIndices + subpass.inputAttachmentCo… in HashRPD()
101 …rpHash, subpass.colorAttachmentIndices, subpass.colorAttachmentIndices + subpass.colorAttachmentCo… in HashRPD()
102 if (subpass.depthAttachmentCount) { in HashRPD()
103 HashCombine(rpHash, static_cast<uint64_t>(subpass.depthAttachmentIndex)); in HashRPD()
105 HashCombine(rpHash, static_cast<uint64_t>(subpass.viewMask)); in HashRPD()
768 return ProcessSubPass(device_, fb, fboMap, images, imageMap, subpass, in GetFramebufferHandle()
812 [](const RenderPassSubpassDesc& subpass) { return subpass.viewMask != 0; })) { in FilterRenderPass() argument
821 return (subpass.resolveAttachmentCount > 0) || in FilterRenderPass()
822 ((subpass.depthResolveAttachmentCount > 0) && in FilterRenderPass()
[all …]
H A Dpipeline_state_object_gles.cpp175 for (const auto& subpass : renderPassSubpassDescs) { in GraphicsPipelineStateObjectGLES() local
176 views = Math::max(HighestBit(subpass.viewMask), views); in GraphicsPipelineStateObjectGLES()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/assets/3d/rendernodegraphs/
H A Dcore3d_rng_cam_scene_lwrp_msaa_gles.rng73 "subpass": {
103 "subpass": {
139 "subpass": {
H A Dcore3d_rng_cam_scene_deferred.rng143 "subpass": {
193 "subpass": {
254 "subpass": {
303 "subpass": {
360 "subpass": {
H A Dcore3d_rng_cam_scene_lwrp.rng83 "subpass": {
117 "subpass": {
157 "subpass": {
H A Dcore3d_rng_cam_scene_hdrp_msaa.rng94 "subpass": {
129 "subpass": {
170 "subpass": {
H A Dcore3d_rng_reflection_cam_scene.rng75 "subpass": {
109 "subpass": {
148 "subpass": {
H A Dcore3d_rng_cam_scene_hdrp.rng111 "subpass": {
144 "subpass": {
184 "subpass": {
H A Dcore3d_rng_cam_scene_lwrp_msaa.rng89 "subpass": {
128 "subpass": {
174 "subpass": {
H A Dcore3d_rng_reflection_cam_scene_msaa.rng82 "subpass": {
121 "subpass": {
166 "subpass": {
H A Dcore3d_rng_cam_scene_hdrp_msaa_depth.rng104 "subpass": {
144 "subpass": {
191 "subpass": {
H A Dcore3d_rng_cam_scene_lwrp_msaa_depth.rng99 "subpass": {
143 "subpass": {
195 "subpass": {
H A Dcore3d_rng_cam_scene_pre_pass.rng70 "subpass": {
100 "subpass": {
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_motion_blur.cpp197 auto& subpass = renderPass.subpassDesc; in Execute() local
198 subpass.colorAttachmentCount = 1; in Execute()
199 subpass.colorAttachmentIndices[0] = 0; in Execute()
251 auto& subpass = renderPass.subpassDesc; in ExecuteTileVelocity() local
252 subpass.colorAttachmentCount = 1; in ExecuteTileVelocity()
253 subpass.colorAttachmentIndices[0] = 0; in ExecuteTileVelocity()
H A Drender_blur.cpp118 auto& subpass = renderPass.subpassDesc; in Execute() local
119 subpass.colorAttachmentCount = 1; in Execute()
120 subpass.colorAttachmentIndices[0] = 0; in Execute()
H A Drender_node_mip_chain_post_process.cpp309 auto& subpass = renderPass.subpassDesc; in GetBaseRenderPass() local
310 subpass.colorAttachmentCount = 1; in GetBaseRenderPass()
311 subpass.colorAttachmentIndices[0] = 0; in GetBaseRenderPass()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/assets/render/rendernodegraphs/
H A Drender_node_graph.rng20 "subpass": {
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/templates/rendernodegraphs/
H A Drender_node_fullscreen_generic.rng26 "subpass": {
H A Drender_node_single_post_process.rng33 "subpass": {
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/templates/rendernodegraphs/
H A Drender_node_default_material_render_slot.rng40 "subpass": {
H A Drender_node_camera_single_post_process.rng32 "subpass": {
H A Drender_node_default_material_deferred_shading.rng52 "subpass": {
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_shadows_blur.cpp157 auto& subpass = renderPass.subpassDesc; in ProcessSingleShadow() local
158 subpass.colorAttachmentCount = 1u; in ProcessSingleShadow()
159 subpass.colorAttachmentIndices[0] = 0; in ProcessSingleShadow()
H A Drender_node_default_shadow_render_slot.cpp562 auto& subpass = renderPass.subpassDesc; in CreateRenderPass() local
563 subpass.depthAttachmentCount = 1u; in CreateRenderPass()
564 subpass.depthAttachmentIndex = 0u; in CreateRenderPass()
578 subpass.colorAttachmentCount = 1; in CreateRenderPass()
579 subpass.colorAttachmentIndices[0] = 1u; in CreateRenderPass()

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