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Searched refs:subpassIdx (Results 1 – 4 of 4) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Dpipeline_create_functions_vk.cpp280 for (uint32_t subpassIdx = 0; subpassIdx < subpassCount; ++subpassIdx) { in CreateRenderPassCombined() local
328 subpassDescriptions[subpassIdx] = { in CreateRenderPassCombined()
361 const uint32_t dstSubpass = subpassIdx; in CreateRenderPassCombined()
362 subpassDependencies[subpassIdx] = { in CreateRenderPassCombined()
364 subpassIdx, // dstSubpass in CreateRenderPassCombined()
462 for (uint32_t subpassIdx = 0; subpassIdx < subpassCount; ++subpassIdx) { in CreateRenderPassCombined2() local
566 subpassDescriptions[subpassIdx] = { in CreateRenderPassCombined2()
602 const uint32_t dstSubpass = subpassIdx; in CreateRenderPassCombined2()
603 subpassDependencies[subpassIdx] = { in CreateRenderPassCombined2()
650 for (uint32_t subpassIdx = 0; subpassIdx < subpassCount; ++subpassIdx) { in CreateRenderPass() local
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_command_list.cpp902 for (size_t subpassIdx = 0; subpassIdx < subpassDescs.size(); ++subpassIdx) { in BeginRenderPass() local
903 const auto& subpassRef = subpassDescs[subpassIdx]; in BeginRenderPass()
905 …enderPassAttachmentResourceStates& subpassResourceStates = data->subpassResourceStates[subpassIdx]; in BeginRenderPass()
915 data->subpasses[subpassIdx].fragmentShadingRateAttachmentCount = 0u; in BeginRenderPass()
990 for (size_t subpassIdx = 0; subpassIdx < data->subpasses.size(); ++subpassIdx) { in BeginRenderPass() local
991 …enderPassAttachmentResourceStates& subpassResourceStates = data->subpassResourceStates[subpassIdx]; in BeginRenderPass()
993 data->subpasses[subpassIdx] = {}; in BeginRenderPass()
995 if (subpassIdx == subpassStartIdx) { in BeginRenderPass()
996 data->subpasses[subpassIdx] = subpassDesc; in BeginRenderPass()
1004 data->subpasses[subpassIdx].fragmentShadingRateAttachmentCount = 0u; in BeginRenderPass()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Dnode_context_pool_manager_gles.cpp597 const auto subpassIdx = static_cast<uint32_t>(pos - begin); in MapColorAttachments() local
598 const auto unique = to_string(subpassIdx) + " " + to_string(color); in MapColorAttachments()
602 subpassIdx, color); in MapColorAttachments()
626 const auto subpassIdx = static_cast<uint32_t>(pos - begin); in MapDepthAttachments() local
627 const auto unique = to_string(subpassIdx) + " " + to_string(depth); in MapDepthAttachments()
631 subpassIdx, depth); in MapDepthAttachments()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/
H A Drender_graph.cpp848 for (uint32_t subpassIdx = 0; subpassIdx < rc.renderPassDesc.subpassCount; ++subpassIdx) { in RenderCommand() local
849 const auto& subpassRef = rc.subpasses[subpassIdx]; in RenderCommand()
850 const auto& subpassResourceStatesRef = rc.subpassResourceStates[subpassIdx]; in RenderCommand()