Searched refs:subpassResourceStatesRef (Results 1 – 2 of 2) sorted by relevance
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/ |
H A D | render_graph.cpp | 850 const auto& subpassResourceStatesRef = rc.subpassResourceStates[subpassIdx]; in RenderCommand() local 854 subpassResourceStatesRef, finalImageLayouts, stateCache); in RenderCommand() 858 subpassResourceStatesRef, finalImageLayouts, stateCache); in RenderCommand() 862 subpassResourceStatesRef, finalImageLayouts, stateCache); in RenderCommand() 867 subpassResourceStatesRef, finalImageLayouts, stateCache); in RenderCommand() 871 rc.renderPassDesc, subpassResourceStatesRef, finalImageLayouts, stateCache); in RenderCommand() 877 rc.renderPassDesc, subpassResourceStatesRef, finalImageLayouts, stateCache); in RenderCommand() 981 …RenderPassDesc& renderPassDesc, const RenderPassAttachmentResourceStates& subpassResourceStatesRef, in BeginRenderPassUpdateSubpassImageStates() argument 989 const GpuResourceState& refState = subpassResourceStatesRef.states[attachmentIndex]; in BeginRenderPassUpdateSubpassImageStates() 990 const ImageLayout& refImgLayout = subpassResourceStatesRef.layouts[attachmentIndex]; in BeginRenderPassUpdateSubpassImageStates()
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H A D | render_graph.h | 143 …RenderPassDesc& renderPassDesc, const RenderPassAttachmentResourceStates& subpassResourceStatesRef,
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