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Searched refs:swapchainSemaphoreWaited (Results 1 – 1 of 1) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/vulkan/
H A Drender_backend_vk.cpp454 bool swapchainSemaphoreWaited = false; in RenderProcessSubmitCommandLists() local
490 …if ((!swapchainSemaphoreWaited) && (renderContextRef.submitDepencies.waitForSwapchainAcquireSignal… in RenderProcessSubmitCommandLists()
492 swapchainSemaphoreWaited = true; in RenderProcessSubmitCommandLists()