Searched refs:switchCallbackMap_ (Results 1 – 2 of 2) sorted by relevance
52 for (auto item : switchCallbackMap_) { in ReportSwitchState()78 switchCallbackMap_[remoteObject] = appInfo; in ReportSwitchState()91 auto iter = switchCallbackMap_.find(callback); in RegisterSwitchCallback()92 if (iter != switchCallbackMap_.end()) { in RegisterSwitchCallback()100 switchCallbackMap_[callback] = appInfo; in RegisterSwitchCallback()102 identity.GetUid(), std::to_string(switchCallbackMap_.size()).c_str()); in RegisterSwitchCallback()116 auto iter = switchCallbackMap_.find(callback); in UnregisterSwitchCallback()117 if (iter != switchCallbackMap_.end()) { in UnregisterSwitchCallback()118 switchCallbackMap_.erase(iter); in UnregisterSwitchCallback()121 std::to_string(switchCallbackMap_.size()).c_str()); in UnregisterSwitchCallback()
46 std::map<sptr<IRemoteObject>, std::vector<int>> switchCallbackMap_; variable