Searched refs:systemHibernate_ (Results 1 – 2 of 2) sorted by relevance
454 callActive_, audioCaptureActive_, systemHibernate_); in IsConflictSceneActive()455 return (callActive_ || audioCaptureActive_ || systemHibernate_); in IsConflictSceneActive()478 if (systemHibernate_) { in OnUpdateAllRecognitionState()575 if (systemHibernate_ == isHibernate) { in OnHibernateStateUpdated()578 systemHibernate_ = isHibernate; in OnHibernateStateUpdated()
216 bool systemHibernate_ = false; variable