Searched refs:systemTimeShot_ (Results 1 – 2 of 2) sorted by relevance
58 systemTimeShot_ = -1; in BundleActiveCore()185 systemTimeShot_ = GetSystemTimeMs(); in Init()186 } while (realTimeShot_ == -1 && systemTimeShot_ == -1); in Init()188 systemTimeShot_ = GetSystemTimeMs(); in Init()190 BUNDLE_ACTIVE_LOGD("system time shot is %{public}lld", (long long)systemTimeShot_); in Init()386 int64_t expectedSystemTime = (actualRealTime - realTimeShot_) + systemTimeShot_; in CheckTimeChangeAndGetWallTime()413 systemTimeShot_ = actualSystemTime; in CheckTimeChangeAndGetWallTime()421 event.timeStamp_ = std::max((int64_t)0, event.timeStamp_ - realTimeShot_) + systemTimeShot_; in ConvertToSystemTimeLocked()447 event.timeStamp_ = (actualRealTime - realTimeShot_) + systemTimeShot_; in OnUserSwitched()
264 int64_t systemTimeShot_; variable