Searched refs:testThreads (Results 1 – 2 of 2) sorted by relevance
223 std::vector<std::thread> testThreads; variable247 testThreads.push_back(std::thread([&] () { frameRateMgr.HandleRefreshRateMode(0); })); in __anon743f33730c02()248 testThreads.push_back(std::thread([&] () { frameRateMgr.HandleRefreshRateMode(1); })); in __anon743f33730d02()253 testThreads.push_back(std::thread([&] () { in __anon743f33731002()256 testThreads.push_back(std::thread([&] () { in __anon743f33731102()260 for (auto &testThread : testThreads) {309 std::vector<std::thread> testThreads; variable311 testThreads.push_back(std::thread([&timer] () { return timer.Start(); })); in __anon743f33731302()312 testThreads.push_back(std::thread([&timer] () { return timer.Reset(); })); in __anon743f33731402()313 testThreads.push_back(std::thread([&timer] () { return timer.Stop(); })); in __anon743f33731502()[all …]
49 std::vector<std::thread> testThreads; variable51 … testThreads.push_back(std::thread([&] () { touchManager.ChangeState(TouchState::DOWN_STATE); })); in __anoned3c07000202()52 … testThreads.push_back(std::thread([&] () { touchManager.ChangeState(TouchState::UP_STATE); })); in __anoned3c07000302()54 for (auto &testThread : testThreads) {