Searched refs:texType (Results 1 – 1 of 1) sorted by relevance
253 GLenum texType; in GenerateFBO() local255 texType = GL_TEXTURE_2D_MULTISAMPLE; in GenerateFBO()257 texType = GL_TEXTURE_2D; in GenerateFBO()259 …glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, texType, plat.swapchainImages.images[… in GenerateFBO()