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Searched refs:texcoords1 (Results 1 – 4 of 4) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/api/3d/util/
H A Dintf_mesh_builder.h116 const DataBuffer& texcoords0, const DataBuffer& texcoords1, const DataBuffer& tangents, in CORE3D_BEGIN_NAMESPACE()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
H A Dmesh_builder.h46 const DataBuffer& texcoords0, const DataBuffer& texcoords1, const DataBuffer& tangents, in CORE3D_BEGIN_NAMESPACE()
H A Dmesh_builder.cpp1100 …const DataBuffer& texcoords0, const DataBuffer& texcoords1, const DataBuffer& tangents, const Data… in SetVertexData() argument
1163 if (!texcoords1.buffer.empty()) { in SetVertexData()
1165 …if (WriteData(texcoords1, submesh, MeshComponent::Submesh::DM_VB_UV1, acc.offset, acc.byteSize, bu… in SetVertexData()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/
H A Dgltf2_importer.cpp812 const IMeshBuilder::DataBuffer texcoords1 = fillDataBuffer(texcoords[1]); in ProcessPrimitives() local
816 …Builder->SetVertexData(primitiveIndex, positions, normals, texcoords0, texcoords1, tangents, color… in ProcessPrimitives()