Searched refs:textWeak (Results 1 – 4 of 4) sorted by relevance
903 WeakPtr<RenderTextField> textWeak = renderTextField; in GetFloatPropertySetterMap() local904 map[PropertyAnimatableType::PROPERTY_HEIGHT] = [textWeak](float value) { in GetFloatPropertySetterMap()905 auto renderTextField = textWeak.Upgrade(); in GetFloatPropertySetterMap()939 WeakPtr<RenderTextField> textWeak = renderTextField; in GetFloatPropertyGetterMap() local940 map[PropertyAnimatableType::PROPERTY_HEIGHT] = [textWeak]() -> float { in GetFloatPropertyGetterMap()941 auto renderTextField = textWeak.Upgrade(); in GetFloatPropertyGetterMap()
1104 WeakPtr<RenderTextField> textWeak = renderTextField; in GetColorPropertySetterMap() local1105 map[PropertyAnimatableType::PROPERTY_BACK_DECORATION_COLOR] = [textWeak](Color value) { in GetColorPropertySetterMap()1106 auto renderTextField = textWeak.Upgrade(); in GetColorPropertySetterMap()1148 WeakPtr<RenderTextField> textWeak = renderTextField; in GetColorPropertyGetterMap() local1149 map[PropertyAnimatableType::PROPERTY_BACK_DECORATION_COLOR] = [textWeak]() -> Color { in GetColorPropertyGetterMap()1150 auto renderTextField = textWeak.Upgrade(); in GetColorPropertyGetterMap()
313 …auto nextPrevEvent = [weak = WeakPtr<FrameNode>(timeNode), textWeak = WeakPtr<FrameNode>(textNode), in UpdateTimePickerSwitchEvent()319 auto textNode = textWeak.Upgrade(); in UpdateTimePickerSwitchEvent()
1936 auto onClickCallback = [textWeak = WeakPtr<FrameNode>(textNextPrevNode), in CreateNextPrevClickEvent()1944 auto textNode = textWeak.Upgrade(); in CreateNextPrevClickEvent()