Searched refs:textY (Results 1 – 1 of 1) sorted by relevance
469 double textY = (realSize_.Height() - textSize.Height()) / 2.0; // place center in PerformLayout() local471 textY = 0.0; // place top in PerformLayout()473 textY = realSize_.Height() - textSize.Height(); // place bottom in PerformLayout()475 …textY += deltaSize_; // think about delta of scroll acti… in PerformLayout()476 textY -= pressInterval; in PerformLayout()477 renderText_->SetPosition(Offset(textX, textY)); in PerformLayout()