Searched refs:timeBudget (Results 1 – 6 of 6) sorted by relevance
77 virtual bool Execute(uint32_t timeBudget) = 0; in SCENE_BEGIN_NAMESPACE()
89 bool Execute(uint32_t timeBudget) override;203 bool Execute(uint32_t timeBudget) override;
2917 bool GLTF2Importer::Execute(uint32_t timeBudget) in Execute() argument2927 const auto budget = std::chrono::microseconds(timeBudget); in Execute()2942 if (timeBudget > 0) { in Execute()3567 bool Gltf2SceneImporter::Execute(uint32_t timeBudget) in Execute() argument3569 if (importer_->Execute(timeBudget)) { in Execute()
191 bool Execute(uint32_t timeBudget) override in Execute() argument199 done &= dep->Execute(timeBudget); in Execute()203 done &= importer_->Execute(timeBudget); in Execute()
199 virtual bool Execute(uint32_t timeBudget) = 0;
251 virtual bool Execute(uint32_t timeBudget) = 0;