Searched refs:timePickerRender (Results 1 – 2 of 2) sorted by relevance
132 auto timePickerRender = timePicker->GetRenderContext(); in PlayOldColumnOpacityInAnimation() local134 CHECK_NULL_VOID(timePickerRender); in PlayOldColumnOpacityInAnimation()166 timePickerRender->UpdateOpacity(1); in PlayOldColumnOpacityInAnimation()168 [monthDaysRender, timePickerRender]() { in PlayOldColumnOpacityInAnimation()170 CHECK_NULL_VOID(timePickerRender); in PlayOldColumnOpacityInAnimation()172 timePickerRender->UpdateOpacity(0); in PlayOldColumnOpacityInAnimation()254 auto timePickerRender = timePicker->GetRenderContext(); in PlayOldColumnOpacityOutAnimation() local283 timePickerRender->UpdateOpacity(0); in PlayOldColumnOpacityOutAnimation()285 [monthDaysRender, timePickerRender]() { in PlayOldColumnOpacityOutAnimation()287 CHECK_NULL_VOID(timePickerRender); in PlayOldColumnOpacityOutAnimation()[all …]
2948 auto timePickerRender = timePicker->GetRenderContext(); variable2949 ASSERT_NE(timePickerRender, nullptr);2952 EXPECT_FLOAT_EQ(timePickerRender->GetOpacityValue(), 0);2972 timePickerRender->UpdateOpacity(0.0f);2975 EXPECT_FLOAT_EQ(timePickerRender->GetOpacityValue(), 0);2984 timePickerRender->UpdateOpacity(0.0f);2987 EXPECT_FLOAT_EQ(timePickerRender->GetOpacityValue(), 0);