H A D | edge.h | 101 top_ = top; in SetTop() 106 top_ = AnimatableDimension(top); in SetTop() 110 virtual void SetTop(const Dimension& top) in SetTop() argument 112 top_ = AnimatableDimension(top); in SetTop() 203 EdgePx(double left, double top, double right, double bottom) : Edge(left, top, right, bottom) {} in EdgePx() argument 205 : Edge(left, top, right, bottom) {} in EdgePx() 254 if (top.Unit() != DimensionUnit::PX && top.Unit() != DimensionUnit::CALC) { in SetTop() 257 top_ = top; in SetTop() 260 void SetTop(const Dimension& top) override in SetTop() argument 265 top_ = AnimatableDimension(top); in SetTop() [all …]
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