Searched refs:topSecurity (Results 1 – 2 of 2) sorted by relevance
382 float topSecurity = 0.0f; in InitializeParam() local386 topSecurity = static_cast<float>(PORTRAIT_TOP_SECURITY_API12.ConvertToPx()); in InitializeParam()389 topSecurity = static_cast<float>(PORTRAIT_TOP_SECURITY.ConvertToPx()); in InitializeParam()393 topSecurity = static_cast<float>(LANDSCAPE_TOP_SECURITY.ConvertToPx()); in InitializeParam()409 param_.topSecurity = topSecurity; in InitializeParam()440 : param_.topSecurity; in InitializeLayoutRegionMargin()457 param_.topSecurity = top; in InitializeLayoutRegionMargin()1030 auto securityHeight = wrapperRect_.Height() - param_.topSecurity - param_.bottomSecurity; in LayoutNormalTopPreviewBottomMenu()1260 auto y = std::clamp(offsetY, static_cast<float>(wrapperRect_.Top()) + param_.topSecurity, in LayoutOtherDeviceLeftPreviewRightMenuLessThan()1306 auto y = std::clamp(offsetY, static_cast<float>(wrapperRect_.Top()) + param_.topSecurity, in LayoutOtherDeviceLeftPreviewRightMenuGreateThan()[all …]
101 float topSecurity = 0.0f; member