Searched refs:totalBlocks_ (Results 1 – 1 of 1) sorted by relevance
43 …VertexBlockStorage() : totalVertices_(0), totalBlocks_(0), maxBlocks_(0), croodBlocks_(0), cmdBloc… in VertexBlockStorage()54 this->totalBlocks_ = vertexBlockStorage.totalBlocks_;83 if (totalBlocks_ > 0) { in FreeAll()84 float** coordBLK = croodBlocks_ + totalBlocks_ - 1; in FreeAll()85 for (; totalBlocks_ > 0; totalBlocks_--) { in FreeAll()91 totalBlocks_ = 0; in FreeAll()214 totalBlocks_++; in AllocateBlock()219 if (nb >= totalBlocks_) { in StoragePtrs()228 uint32_t totalBlocks_; variable