Searched refs:totalItemCount (Results 1 – 9 of 9) sorted by relevance
37 int32_t totalItemCount = 0; member77 void SetTotalItemCount(int32_t totalItemCount) in SetTotalItemCount() argument79 totalItemCount_ = totalItemCount; in SetTotalItemCount()
85 .totalItemCount = totalItemCount_, in UpdateContentModifier()124 if (!lastLineIndex.empty() && lastLineIndex.rbegin()->first < dividerInfo.totalItemCount - 1) { in UpdateDividerList()127 if (index.first + lanes >= dividerInfo.totalItemCount) { in UpdateDividerList()
54 totalItemCount_ = listItemGroupPaintInfo.totalItemCount; in DECLARE_ACE_TYPE()
40 int32_t totalItemCount = 0; member
429 int32_t totalItemCount = layoutWrapper->GetTotalChildCount() - itemStartIndex_; in CheckNeedAllLayout() local430 if (!(forwardLayout && itemPosition_.rbegin()->first == totalItemCount - 1) && in CheckNeedAllLayout()
1358 auto totalItemCount = host->GetTotalChildCount(); in CheckTargetValid() local1359 if ((index < 0) || (index >= totalItemCount)) { in CheckTargetValid()
98 void SetTotalItemCount(int32_t totalItemCount) in SetTotalItemCount() argument100 totalItemCount_ = totalItemCount; in SetTotalItemCount()
80 auto totalItemCount = layoutWrapper->GetTotalChildCount(); in Measure() local82 while (currentIndex < totalItemCount) { in Measure()
343 auto totalItemCount = host->TotalChildCount(); in ScrollToTargetIndex() local344 index = totalItemCount - 1; in ScrollToTargetIndex()