Searched refs:touchPosition (Results 1 – 11 of 11) sorted by relevance
588 auto touchPosition = touches.front().GetLocalLocation(); in ProcessTouchDown() local589 if (!optionRegion_.ContainsInRegion(touchPosition.GetX(), touchPosition.GetY())) { in ProcessTouchDown()593 firstTouchDownOffset_ = touchPosition; in ProcessTouchDown()609 auto touchPosition = touches.front().GetLocalLocation(); in ProcessTouchUp() local610 firstTouchUpOffset_ = touchPosition; in ProcessTouchUp()611 if (optionRegion_.ContainsInRegion(touchPosition.GetX(), touchPosition.GetY()) && in ProcessTouchUp()
536 void RenderSlider::RenderBlockPosition(const Offset& touchPosition) in RenderBlockPosition() argument540 …diff = isReverse_ ? GetLayoutSize().Height() - touchPosition.GetY() - NormalizeToPx(SLIDER_PADDING… in RenderBlockPosition()541 touchPosition.GetY() - NormalizeToPx(SLIDER_PADDING_DP); in RenderBlockPosition()545 diff = touchPosition.GetX() - NormalizeToPx(SLIDER_PADDING_DP); in RenderBlockPosition()548 … diff = GetLayoutSize().Width() - touchPosition.GetX() - NormalizeToPx(SLIDER_PADDING_DP); in RenderBlockPosition()579 void RenderSlider::UpdateBlockPosition(const Offset& touchPosition, bool isClick) in UpdateBlockPosition() argument587 …diff = isReverse_ ? GetLayoutSize().Height() - touchPosition.GetY() - NormalizeToPx(SLIDER_PADDING… in UpdateBlockPosition()588 touchPosition.GetY() - NormalizeToPx(SLIDER_PADDING_DP); in UpdateBlockPosition()592 diff = touchPosition.GetX() - NormalizeToPx(SLIDER_PADDING_DP); in UpdateBlockPosition()595 … diff = GetLayoutSize().Width() - touchPosition.GetX() - NormalizeToPx(SLIDER_PADDING_DP); in UpdateBlockPosition()
245 void RenderBlockPosition(const Offset& touchPosition);246 void UpdateBlockPosition(const Offset& touchPosition, bool isAnimation);
62 virtual int32_t GetTouchedItemIndex(const Offset& touchPosition);114 void HandleTouched(const Offset& touchPosition);
316 void RenderIndexer::HandleTouched(const Offset& touchPosition) in HandleTouched() argument318 int32_t index = GetTouchedItemIndex(touchPosition); in HandleTouched()324 int32_t RenderIndexer::GetTouchedItemIndex(const Offset& touchPosition) in GetTouchedItemIndex() argument326 double position = touchPosition.GetY(); in GetTouchedItemIndex()
270 int32_t RenderIndexerCircle::GetTouchedItemIndex(const Offset& touchPosition) in GetTouchedItemIndex() argument277 …double touchAngle = atan2(touchPosition.GetY() - outerRadius_, touchPosition.GetX() - outerRadius_… in GetTouchedItemIndex()278 if (touchPosition.GetY() - outerRadius_ < 0.0) { in GetTouchedItemIndex()
47 int32_t GetTouchedItemIndex(const Offset& touchPosition) override;
67 virtual int32_t GetTouchedItemIndex(const Offset& touchPosition);138 void HandleTouched(const Offset& touchPosition);
354 void RenderIndexer::HandleTouched(const Offset& touchPosition) in HandleTouched() argument356 int32_t index = GetTouchedItemIndex(touchPosition); in HandleTouched()362 int32_t RenderIndexer::GetTouchedItemIndex(const Offset& touchPosition) in GetTouchedItemIndex() argument364 double position = touchPosition.GetY(); in GetTouchedItemIndex()
177 void HandleTouchEvent(GestureType type, const Offset& touchPosition);
747 void RenderText::HandleTouchEvent(GestureType type, const Offset& touchPosition) in HandleTouchEvent() argument750 touchStartPosition_ = GetTouchPosition(touchPosition); in HandleTouchEvent()