Searched refs:transformComponentManager_ (Results 1 – 3 of 3) sorted by relevance
506 transformComponentManager_(transformComponentManager), entityManager_(entityManager) in NodeCache()592 if (const auto nameId = transformComponentManager_.GetComponentId(entity); in GetPosition()594 return transformComponentManager_.Get(entity).position; in GetPosition()602 if (const auto nameId = transformComponentManager_.GetComponentId(entity); in GetRotation()604 return transformComponentManager_.Get(entity).rotation; in GetRotation()612 if (const auto nameId = transformComponentManager_.GetComponentId(entity); in GetScale()614 return transformComponentManager_.Get(entity).scale; in GetScale()622 … if (ScopedHandle<TransformComponent> data = transformComponentManager_.Write(entity); data) { in SetScale()629 … if (ScopedHandle<TransformComponent> data = transformComponentManager_.Write(entity); data) { in SetPosition()636 … if (ScopedHandle<TransformComponent> data = transformComponentManager_.Write(entity); data) { in SetRotation()[all …]
575 CORE3D_NS::ITransformComponentManager* transformComponentManager_ {};
494 transformComponentManager_ = GetManager<CORE3D_NS::ITransformComponentManager>(*ecs_); in CreateDefaultEcs()2962 if (auto handle = transformComponentManager_->Write(entity)) { in SetTransformation()