Searched refs:trickStartAngle_ (Results 1 – 5 of 5) sorted by relevance
114 trickStartAngle_ = STRAIGHT_ANGLE - trickStartAngle; in SetRoundTrickRegion()116 trickStartAngle_ = -(trickStartAngle + STRAIGHT_ANGLE); in SetRoundTrickRegion()120 trickStartAngle_ = trickStartAngle; in SetRoundTrickRegion()
123 return trickStartAngle_; in GetTrickStartAngle()298 double trickStartAngle_ = 0.0; variable
107 return trickStartAngle_; in GetTrickStartAngle()437 double trickStartAngle_ = 0.0; variable
308 trickStartAngle_ = STRAIGHT_ANGLE - trickStartAngle; in SetRoundTrickRegion()310 trickStartAngle_ = -(trickStartAngle + STRAIGHT_ANGLE); in SetRoundTrickRegion()314 trickStartAngle_ = trickStartAngle; in SetRoundTrickRegion()
426 EXPECT_EQ(scrollBar->trickStartAngle_, 150);437 EXPECT_EQ(scrollBar->trickStartAngle_, 30);450 EXPECT_EQ(scrollBar->trickStartAngle_, -155);