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Searched refs:uToSDiv (Results 1 – 2 of 2) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_node_context_manager.cpp75 constexpr double uToSDiv = 1000000.0; in BeginFrame() local
78 …onst float totalTime = static_cast<float>(static_cast<double>(frameTimings.totalTimeUs) / uToSDiv); in BeginFrame()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/ecs/systems/
H A Drender_system.cpp2297 constexpr double uToSDiv = 1000000.0; in FetchFullScene() local
2300 renderDataScene.totalTime = static_cast<float>(static_cast<double>(totalTime_) / uToSDiv); in FetchFullScene()