Home
last modified time | relevance | path

Searched refs:ubos_ (Results 1 – 14 of 14) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_material_objects.cpp121 gpuResourceMgr.UnmapBuffer(ubos_.mesh.GetHandle()); in UpdateMeshBuffer()
151 gpuResourceMgr.UnmapBuffer(ubos_.submeshSkin.GetHandle()); in UpdateSkinBuffer()
159 … auto matFactorData = reinterpret_cast<uint8_t*>(gpuResourceMgr.MapBuffer(ubos_.mat.GetHandle())); in UpdateMaterialBuffers()
161 …auto userMaterialData = reinterpret_cast<uint8_t*>(gpuResourceMgr.MapBuffer(ubos_.userMat.GetHandl… in UpdateMaterialBuffers()
190 gpuResourceMgr.UnmapBuffer(ubos_.mat.GetHandle()); in UpdateMaterialBuffers()
191 gpuResourceMgr.UnmapBuffer(ubos_.matTransform.GetHandle()); in UpdateMaterialBuffers()
192 gpuResourceMgr.UnmapBuffer(ubos_.userMat.GetHandle()); in UpdateMaterialBuffers()
215ubos_.mesh = gpuResourceMgr.Create(us + DefaultMaterialMaterialConstants::MESH_DATA_BUFFER_NAME, in ProcessBuffers()
223ubos_.submeshSkin = gpuResourceMgr.Create(us + DefaultMaterialMaterialConstants::SKIN_DATA_BUFFER_… in ProcessBuffers()
245 ubos_.matTransform = gpuResourceMgr.Create( in ProcessBuffers()
[all …]
H A Drender_node_camera_cubemap.cpp123 ubos_.postProcess = CreatePostProcessDataUniformBuffer(gpuResourceMgr, ubos_.postProcess); in InitNode()
345 binder.BindBuffer(bindingIndex++, BindableBuffer { ubos_.postProcess.GetHandle() }); in UpdateSet0()
347 …bindingIndex++, BindableBuffer { ubos_.postProcess.GetHandle(), sizeof(GlobalPostProcessStruct) }); in UpdateSet0()
463 …if (auto data = reinterpret_cast<uint8_t*>(gpuResourceMgr.MapBuffer(ubos_.postProcess.GetHandle())… in UpdateGlobalPostProcessUbo()
471 gpuResourceMgr.UnmapBuffer(ubos_.postProcess.GetHandle()); in UpdateGlobalPostProcessUbo()
555 builtInVariables_.defBuffer = ubos_.postProcess.GetHandle(); in UpdateImageData()
H A Drender_node_default_material_deferred_shading.cpp110 ubos_.postProcess = CreatePostProcessDataUniformBuffer(gpuResourceMgr, ubos_.postProcess); in InitNode()
229 binder0.BindBuffer(bindingIndex++, BindableBuffer { ubos_.postProcess.GetHandle() }); in UpdateSet01()
231 …bindingIndex++, BindableBuffer { ubos_.postProcess.GetHandle(), sizeof(GlobalPostProcessStruct) }); in UpdateSet01()
536 …if (auto data = reinterpret_cast<uint8_t*>(gpuResourceMgr.MapBuffer(ubos_.postProcess.GetHandle())… in UpdateGlobalPostProcessUbo()
544 gpuResourceMgr.UnmapBuffer(ubos_.postProcess.GetHandle()); in UpdateGlobalPostProcessUbo()
H A Drender_node_camera_single_post_process.cpp167 ubos_.postProcess = CreatePostProcessDataUniformBuffer(gpuResourceMgr, ubos_.postProcess); in InitNode()
426 …binder.BindBuffer(GLOBAL_POST_PROCESS_SET, bindingIndex++, BindableBuffer { ubos_.postProcess.GetH… in UpdateSet0()
428 BindableBuffer { ubos_.postProcess.GetHandle(), sizeof(GlobalPostProcessStruct) }); in UpdateSet0()
541 …if (auto data = reinterpret_cast<uint8_t*>(gpuResourceMgr.MapBuffer(ubos_.postProcess.GetHandle())… in UpdateGlobalPostProcessUbo()
549 gpuResourceMgr.UnmapBuffer(ubos_.postProcess.GetHandle()); in UpdateGlobalPostProcessUbo()
671 builtInVariables_.defBuffer = ubos_.postProcess.GetHandle(); in UpdateImageData()
H A Drender_node_default_material_objects.h75 UboHandles ubos_; variable
H A Drender_node_camera_cubemap.h161 UboHandles ubos_; variable
H A Drender_node_camera_single_post_process.h181 UboHandles ubos_; variable
H A Drender_node_default_material_deferred_shading.h134 UboHandles ubos_; variable
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/node/
H A Drender_node_single_post_process.cpp139 ubos_.postProcess = CreatePostProcessDataUniformBuffer(gpuResourceMgr, ubos_.postProcess); in InitNode()
198 GetBindableImage(builtInVariables_.output), ubos_.postProcess.GetHandle(), in InitNode()
204 …RenderBlur::BlurInfo blurInfo { GetBindableImage(builtInVariables_.output), ubos_.postProcess.GetH… in InitNode()
227 GetBindableImage(builtInVariables_.output), ubos_.postProcess.GetHandle(), in PreExecuteFrame()
233 …RenderBlur::BlurInfo blurInfo { GetBindableImage(builtInVariables_.input), ubos_.postProcess.GetHa… in PreExecuteFrame()
316 … binder.BindBuffer(GLOBAL_POST_PROCESS_SET, 0u, BindableBuffer { ubos_.postProcess.GetHandle() }); in ExecuteSinglePostProcess()
318 BindableBuffer { ubos_.postProcess.GetHandle(), sizeof(GlobalPostProcessStruct) }); in ExecuteSinglePostProcess()
464 …if (auto data = reinterpret_cast<uint8_t*>(gpuResourceMgr.MapBuffer(ubos_.postProcess.GetHandle())… in UpdateGlobalPostProcessUbo()
472 gpuResourceMgr.UnmapBuffer(ubos_.postProcess.GetHandle()); in UpdateGlobalPostProcessUbo()
579 builtInVariables_.defBuffer = ubos_.postProcess.GetHandle(); in UpdateImageData()
H A Drender_node_mip_chain_post_process.cpp85 ubos_.postProcess = in InitNode()
86 …CreatePostProcessDataUniformBuffer(renderNodeContextMgr.GetGpuResourceManager(), ubos_.postProcess… in InitNode()
254 …if (auto data = reinterpret_cast<uint8_t*>(gpuResourceMgr.MapBuffer(ubos_.postProcess.GetHandle())… in UpdateGlobalPostProcessUbo()
262 gpuResourceMgr.UnmapBuffer(ubos_.postProcess.GetHandle()); in UpdateGlobalPostProcessUbo()
320 binder.BindBuffer(binding++, BindableBuffer { ubos_.postProcess.GetHandle() }); in UpdateGlobalSet()
321 …binder.BindBuffer(binding++, BindableBuffer { ubos_.postProcess.GetHandle(), sizeof(GlobalPostProc… in UpdateGlobalSet()
534 builtInVariables_.defBuffer = ubos_.postProcess.GetHandle(); in UpdateImageData()
H A Drender_node_mip_chain_post_process.h142 UboHandles ubos_; variable
H A Drender_node_single_post_process.h144 UboHandles ubos_; variable
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_node_post_process_util.cpp138 ubos_.postProcess = CreatePostProcessDataUniformBuffer(gpuResourceMgr, ubos_.postProcess); in Init()
178 const RenderBloom::BloomInfo bloomInfo { images_.input, {}, ubos_.postProcess.GetHandle(), in Init()
183 RenderBlur::BlurInfo blurInfo { images_.output, ubos_.postProcess.GetHandle(), false, in Init()
390 images_.depth.handle, ubos_.postProcess.GetHandle(), in PreExecute()
408 RenderBlur::BlurInfo blurInfo { inOut.output, ubos_.postProcess.GetHandle(), false }; in PreExecute()
478 images_.depth.handle, ubos_.postProcess.GetHandle(), in Execute()
527 const RenderHandle ubo = ubos_.postProcess.GetHandle(); in ExecuteCombine()
586 const RenderHandle ubo = ubos_.postProcess.GetHandle(); in ExecuteFXAA()
641 const RenderHandle ubo = ubos_.postProcess.GetHandle(); in ExecuteTAA()
719 const RenderHandle ubo = ubos_.postProcess.GetHandle(); in ExecuteDofBlur()
[all …]
H A Drender_node_post_process_util.h136 UboHandles ubos_; variable