/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/ |
H A D | render_node_default_material_objects.cpp | 121 gpuResourceMgr.UnmapBuffer(ubos_.mesh.GetHandle()); in UpdateMeshBuffer() 151 gpuResourceMgr.UnmapBuffer(ubos_.submeshSkin.GetHandle()); in UpdateSkinBuffer() 159 … auto matFactorData = reinterpret_cast<uint8_t*>(gpuResourceMgr.MapBuffer(ubos_.mat.GetHandle())); in UpdateMaterialBuffers() 161 …auto userMaterialData = reinterpret_cast<uint8_t*>(gpuResourceMgr.MapBuffer(ubos_.userMat.GetHandl… in UpdateMaterialBuffers() 190 gpuResourceMgr.UnmapBuffer(ubos_.mat.GetHandle()); in UpdateMaterialBuffers() 191 gpuResourceMgr.UnmapBuffer(ubos_.matTransform.GetHandle()); in UpdateMaterialBuffers() 192 gpuResourceMgr.UnmapBuffer(ubos_.userMat.GetHandle()); in UpdateMaterialBuffers() 215 … ubos_.mesh = gpuResourceMgr.Create(us + DefaultMaterialMaterialConstants::MESH_DATA_BUFFER_NAME, in ProcessBuffers() 223 …ubos_.submeshSkin = gpuResourceMgr.Create(us + DefaultMaterialMaterialConstants::SKIN_DATA_BUFFER_… in ProcessBuffers() 245 ubos_.matTransform = gpuResourceMgr.Create( in ProcessBuffers() [all …]
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H A D | render_node_camera_cubemap.cpp | 123 ubos_.postProcess = CreatePostProcessDataUniformBuffer(gpuResourceMgr, ubos_.postProcess); in InitNode() 345 binder.BindBuffer(bindingIndex++, BindableBuffer { ubos_.postProcess.GetHandle() }); in UpdateSet0() 347 …bindingIndex++, BindableBuffer { ubos_.postProcess.GetHandle(), sizeof(GlobalPostProcessStruct) }); in UpdateSet0() 463 …if (auto data = reinterpret_cast<uint8_t*>(gpuResourceMgr.MapBuffer(ubos_.postProcess.GetHandle())… in UpdateGlobalPostProcessUbo() 471 gpuResourceMgr.UnmapBuffer(ubos_.postProcess.GetHandle()); in UpdateGlobalPostProcessUbo() 555 builtInVariables_.defBuffer = ubos_.postProcess.GetHandle(); in UpdateImageData()
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H A D | render_node_default_material_deferred_shading.cpp | 110 ubos_.postProcess = CreatePostProcessDataUniformBuffer(gpuResourceMgr, ubos_.postProcess); in InitNode() 229 binder0.BindBuffer(bindingIndex++, BindableBuffer { ubos_.postProcess.GetHandle() }); in UpdateSet01() 231 …bindingIndex++, BindableBuffer { ubos_.postProcess.GetHandle(), sizeof(GlobalPostProcessStruct) }); in UpdateSet01() 536 …if (auto data = reinterpret_cast<uint8_t*>(gpuResourceMgr.MapBuffer(ubos_.postProcess.GetHandle())… in UpdateGlobalPostProcessUbo() 544 gpuResourceMgr.UnmapBuffer(ubos_.postProcess.GetHandle()); in UpdateGlobalPostProcessUbo()
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H A D | render_node_camera_single_post_process.cpp | 167 ubos_.postProcess = CreatePostProcessDataUniformBuffer(gpuResourceMgr, ubos_.postProcess); in InitNode() 426 …binder.BindBuffer(GLOBAL_POST_PROCESS_SET, bindingIndex++, BindableBuffer { ubos_.postProcess.GetH… in UpdateSet0() 428 BindableBuffer { ubos_.postProcess.GetHandle(), sizeof(GlobalPostProcessStruct) }); in UpdateSet0() 541 …if (auto data = reinterpret_cast<uint8_t*>(gpuResourceMgr.MapBuffer(ubos_.postProcess.GetHandle())… in UpdateGlobalPostProcessUbo() 549 gpuResourceMgr.UnmapBuffer(ubos_.postProcess.GetHandle()); in UpdateGlobalPostProcessUbo() 671 builtInVariables_.defBuffer = ubos_.postProcess.GetHandle(); in UpdateImageData()
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H A D | render_node_default_material_objects.h | 75 UboHandles ubos_; variable
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H A D | render_node_camera_cubemap.h | 161 UboHandles ubos_; variable
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H A D | render_node_camera_single_post_process.h | 181 UboHandles ubos_; variable
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H A D | render_node_default_material_deferred_shading.h | 134 UboHandles ubos_; variable
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/node/ |
H A D | render_node_single_post_process.cpp | 139 ubos_.postProcess = CreatePostProcessDataUniformBuffer(gpuResourceMgr, ubos_.postProcess); in InitNode() 198 GetBindableImage(builtInVariables_.output), ubos_.postProcess.GetHandle(), in InitNode() 204 …RenderBlur::BlurInfo blurInfo { GetBindableImage(builtInVariables_.output), ubos_.postProcess.GetH… in InitNode() 227 GetBindableImage(builtInVariables_.output), ubos_.postProcess.GetHandle(), in PreExecuteFrame() 233 …RenderBlur::BlurInfo blurInfo { GetBindableImage(builtInVariables_.input), ubos_.postProcess.GetHa… in PreExecuteFrame() 316 … binder.BindBuffer(GLOBAL_POST_PROCESS_SET, 0u, BindableBuffer { ubos_.postProcess.GetHandle() }); in ExecuteSinglePostProcess() 318 BindableBuffer { ubos_.postProcess.GetHandle(), sizeof(GlobalPostProcessStruct) }); in ExecuteSinglePostProcess() 464 …if (auto data = reinterpret_cast<uint8_t*>(gpuResourceMgr.MapBuffer(ubos_.postProcess.GetHandle())… in UpdateGlobalPostProcessUbo() 472 gpuResourceMgr.UnmapBuffer(ubos_.postProcess.GetHandle()); in UpdateGlobalPostProcessUbo() 579 builtInVariables_.defBuffer = ubos_.postProcess.GetHandle(); in UpdateImageData()
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H A D | render_node_mip_chain_post_process.cpp | 85 ubos_.postProcess = in InitNode() 86 …CreatePostProcessDataUniformBuffer(renderNodeContextMgr.GetGpuResourceManager(), ubos_.postProcess… in InitNode() 254 …if (auto data = reinterpret_cast<uint8_t*>(gpuResourceMgr.MapBuffer(ubos_.postProcess.GetHandle())… in UpdateGlobalPostProcessUbo() 262 gpuResourceMgr.UnmapBuffer(ubos_.postProcess.GetHandle()); in UpdateGlobalPostProcessUbo() 320 binder.BindBuffer(binding++, BindableBuffer { ubos_.postProcess.GetHandle() }); in UpdateGlobalSet() 321 …binder.BindBuffer(binding++, BindableBuffer { ubos_.postProcess.GetHandle(), sizeof(GlobalPostProc… in UpdateGlobalSet() 534 builtInVariables_.defBuffer = ubos_.postProcess.GetHandle(); in UpdateImageData()
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H A D | render_node_mip_chain_post_process.h | 142 UboHandles ubos_; variable
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H A D | render_node_single_post_process.h | 144 UboHandles ubos_; variable
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/ |
H A D | render_node_post_process_util.cpp | 138 ubos_.postProcess = CreatePostProcessDataUniformBuffer(gpuResourceMgr, ubos_.postProcess); in Init() 178 const RenderBloom::BloomInfo bloomInfo { images_.input, {}, ubos_.postProcess.GetHandle(), in Init() 183 RenderBlur::BlurInfo blurInfo { images_.output, ubos_.postProcess.GetHandle(), false, in Init() 390 images_.depth.handle, ubos_.postProcess.GetHandle(), in PreExecute() 408 RenderBlur::BlurInfo blurInfo { inOut.output, ubos_.postProcess.GetHandle(), false }; in PreExecute() 478 images_.depth.handle, ubos_.postProcess.GetHandle(), in Execute() 527 const RenderHandle ubo = ubos_.postProcess.GetHandle(); in ExecuteCombine() 586 const RenderHandle ubo = ubos_.postProcess.GetHandle(); in ExecuteFXAA() 641 const RenderHandle ubo = ubos_.postProcess.GetHandle(); in ExecuteTAA() 719 const RenderHandle ubo = ubos_.postProcess.GetHandle(); in ExecuteDofBlur() [all …]
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H A D | render_node_post_process_util.h | 136 UboHandles ubos_; variable
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