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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Drender_backend_gles.cpp2747 const uint32_t updateAllFlags = in PrimeDepthStencilState() local
2750 …SetStencilState(updateAllFlags, cDepth.frontStencilOpState, updateAllFlags, cDepth.backStencilOpSt… in PrimeDepthStencilState()