Searched refs:uvVal (Results 1 – 3 of 3) sorted by relevance
28 vec2 uvVal = uv.xy * (vec2(1.0) - uv.yx); in getVignetteCoeff() local29 float vignette = uvVal.x * uvVal.y * coeff; in getVignetteCoeff()
54 const vec2 uvVal = uv.xy * (vec2(1.0) - uv.yx); in PostProcessVignetteBlock() local55 CORE_RELAXEDP float vignette = uvVal.x * uvVal.y * vignetteFactor.x * 40.0; in PostProcessVignetteBlock()
77 const vec2 uvVal = inUv.xy * (vec2(1.0) - inUv.yx);79 CORE_RELAXEDP float vignette = uvVal.x * uvVal.y * vignetteFactor.x * 40.0;