Home
last modified time | relevance | path

Searched refs:validatedDesc (Results 1 – 1 of 1) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dgpu_resource_manager.cpp509 const GpuBufferDesc validatedDesc { in CreateBuffer() local
517 if (validatedDesc.engineCreationFlags & CORE_ENGINE_BUFFER_CREATION_CREATE_IMMEDIATE) { in CreateBuffer()
524 if (unique_ptr<GpuBuffer> gpuBuffer = [this](const GpuBufferDesc validatedDesc) { in CreateBuffer() argument
527 return device_.CreateGpuBuffer(validatedDesc); in CreateBuffer()
528 }(validatedDesc)) { in CreateBuffer()
550 …{ ResourceDescriptor { validatedDesc }, name, replacedHandle, RenderHandleType::GPU_BUFFER, ~0u, 0… in CreateBuffer()
1036 GpuAccelerationStructureDesc validatedDesc = desc; in CreateAccelerationStructure() local
1037 validatedDesc.bufferDesc.usageFlags |= defaultBufferUsageFlags_; in CreateAccelerationStructure()
1038 validatedDesc.bufferDesc.byteSize = Math::max(validatedDesc.bufferDesc.byteSize, 1u), in CreateAccelerationStructure()
1039 validatedDesc.bufferDesc.usageFlags |= CORE_BUFFER_USAGE_ACCELERATION_STRUCTURE_STORAGE_BIT; in CreateAccelerationStructure()
[all …]