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Searched refs:variantCreateInfo (Results 1 – 4 of 4) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/loader/
H A Dshader_loader.cpp484 …const ShaderManager::GraphicsStateVariantCreateInfo variantCreateInfo { variant.renderSlot, varian… in CreateShaderStates() local
486 …const RenderHandleReference handle = shaderMgr_.CreateGraphicsState(createInfo, variantCreateInfo); in CreateShaderStates()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/
H A Dshader_manager.cpp933 …const GraphicsStateCreateInfo& createInfo, const GraphicsStateVariantCreateInfo& variantCreateInfo) in CreateGraphicsState() argument
936 const uint32_t renderSlotId = CreateRenderSlotId(variantCreateInfo.renderSlot); in CreateGraphicsState()
938 const string fullName = createInfo.path + variantCreateInfo.variant; in CreateGraphicsState()
950 baseVariantIndex = GetBaseGraphicsStateVariantIndex(graphicsStates_, variantCreateInfo); in CreateGraphicsState()
951 …sStates_.data[arrayIndex] = { hash, renderSlotId, baseVariantIndex, variantCreateInfo.stateFlags }; in CreateGraphicsState()
966 baseVariantIndex = GetBaseGraphicsStateVariantIndex(graphicsStates_, variantCreateInfo); in CreateGraphicsState()
967 …graphicsStates_.data.push_back({ hash, renderSlotId, baseVariantIndex, variantCreateInfo.stateFlag… in CreateGraphicsState()
976 variantCreateInfo.variant.data()); in CreateGraphicsState()
H A Dshader_manager.h152 …hicsStateCreateInfo& createInfo, const GraphicsStateVariantCreateInfo& variantCreateInfo) override;
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/
H A Dintf_shader_manager.h251 … GraphicsStateCreateInfo& createInfo, const GraphicsStateVariantCreateInfo& variantCreateInfo) = 0; in RENDER_BEGIN_NAMESPACE()