Searched refs:velocityAngle_ (Results 1 – 3 of 3) sorted by relevance
150 Range<float> velocityAngle_; variable152 ParticleVelocity() : velocityValue_(), velocityAngle_() {} in ParticleVelocity()154 : velocityValue_(velocityValue), velocityAngle_(velocityAngle) in ParticleVelocity()
103 return velocity_.velocityAngle_.start_; in GetVelocityStartAngle()108 return velocity_.velocityAngle_.end_; in GetVelocityEndAngle()
1036 … Marshalling(parcel, val.velocityAngle_.start_) && Marshalling(parcel, val.velocityAngle_.end_); in Marshalling()