Searched refs:vertexAttribBinds_ (Results 1 – 2 of 2) sorted by relevance
283 uint32_t vertexAttribBinds_ = 0; variable
789 vertexAttribBinds_ = 0; in ResetState()1643 vertexAttribBinds_ = renderCmd.vertexBufferCount; in RenderCommandBindVertexBuffers()2413 const uint32_t minBinding = Math::min(vertexAttribBinds_, decldata.attributeDescriptionCount); in BindVertexInputs()