Searched refs:vertexBufferBinds (Results 1 – 2 of 2) sorted by relevance
1889 auto& vertexBufferBinds = state.vertexBufferBinds; in UnBindBufferFromVertexArray() local1891 for (auto& t : vertexBufferBinds) { in UnBindBufferFromVertexArray()2001 auto& vertexBufferBinds = vaoStates_[boundVao_ - 1].vertexBufferBinds; in BindVertexBuffer() local2003 if (vertexBufferBinds[slot].bound) { in BindVertexBuffer()2004 … bind = (vertexBufferBinds[slot].buffer != buffer) || (vertexBufferBinds[slot].offset != offset) || in BindVertexBuffer()2008 vertexBufferBinds[slot].bound = true; in BindVertexBuffer()2009 vertexBufferBinds[slot].buffer = buffer; in BindVertexBuffer()2010 vertexBufferBinds[slot].offset = offset; in BindVertexBuffer()2011 vertexBufferBinds[slot].stride = stride; in BindVertexBuffer()2020 auto& vertexBufferBinds = vaoStates_[boundVao_ - 1].vertexBufferBinds; in VertexBindingDivisor() local[all …]
402 } vertexBufferBinds[PipelineStateConstants::MAX_VERTEX_BUFFER_COUNT]; member