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Searched refs:vertexBufferBinds (Results 1 – 2 of 2) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Ddevice_gles.cpp1889 auto& vertexBufferBinds = state.vertexBufferBinds; in UnBindBufferFromVertexArray() local
1891 for (auto& t : vertexBufferBinds) { in UnBindBufferFromVertexArray()
2001 auto& vertexBufferBinds = vaoStates_[boundVao_ - 1].vertexBufferBinds; in BindVertexBuffer() local
2003 if (vertexBufferBinds[slot].bound) { in BindVertexBuffer()
2004 … bind = (vertexBufferBinds[slot].buffer != buffer) || (vertexBufferBinds[slot].offset != offset) || in BindVertexBuffer()
2008 vertexBufferBinds[slot].bound = true; in BindVertexBuffer()
2009 vertexBufferBinds[slot].buffer = buffer; in BindVertexBuffer()
2010 vertexBufferBinds[slot].offset = offset; in BindVertexBuffer()
2011 vertexBufferBinds[slot].stride = stride; in BindVertexBuffer()
2020 auto& vertexBufferBinds = vaoStates_[boundVao_ - 1].vertexBufferBinds; in VertexBindingDivisor() local
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H A Ddevice_gles.h402 } vertexBufferBinds[PipelineStateConstants::MAX_VERTEX_BUFFER_COUNT]; member