Searched refs:vertexDataSize (Results 1 – 2 of 2) sorted by relevance
350 uint32_t vertexDataSize = 0; in GraphicsPipelineStateObjectVk() local362 vertexDataSize = std::max(vertexDataSize, constant.offset + constantSize); in GraphicsPipelineStateObjectVk()373 vertexDataSize, // dataSize in GraphicsPipelineStateObjectVk()
506 MeshBuilder::BufferHandles CreateGpuBuffers(IRenderContext& renderContext, size_t vertexDataSize, s… in CreateGpuBuffers() argument517 GetVertexBufferDesc(vertexDataSize, createInfo.vertexBufferFlags, targetDataSize != 0U); in CreateGpuBuffers()540 void StageToBuffers(IRenderContext& renderContext, size_t vertexDataSize, size_t indexDataSize, siz… in StageToBuffers() argument547 if (vertexDataSize) { in StageToBuffers()548 copyData.size = static_cast<uint32_t>(vertexDataSize); in StageToBuffers()