Searched refs:vertexData_ (Results 1 – 2 of 2) sorted by relevance
1121 auto offset = vertexData_.size(); in SetVertexData()1137 auto offset = vertexData_.size(); in SetVertexData()1153 auto offset = vertexData_.size(); in SetVertexData()1654 if (!vertexData_.empty() && in GenerateMissingAttributes()1666 vertexData_.reserve(vertexData_.size() + in GenerateMissingAttributes()1674 { vertexData_.data() + submesh.normalOffset, submesh.normalSize } }; in GenerateMissingAttributes()1677 const auto offset = vertexData_.size(); in GenerateMissingAttributes()1689 { vertexData_.data() + submesh.uvOffset, submesh.uvSize } }; in GenerateMissingAttributes()1691 const auto offset = vertexData_.size(); in GenerateMissingAttributes()1692 GenerateDefaultUvs(vertexData_, submesh.info.vertexCount); in GenerateMissingAttributes()[all …]
187 mutable BASE_NS::vector<uint8_t> vertexData_; in CORE3D_BEGIN_NAMESPACE() local