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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeBinaryCompile/LumeShaderCompiler/src/
H A Dmain.cpp1165 std::vector<VertexInputDeclaration::VertexInputAttributeDescription>& vertexInputAttributes) in reflectVertexInputs() argument
1199 vertexInputAttributes.push_back(info.description); in reflectVertexInputs()
1250 std::vector<VertexInputDeclaration::VertexInputAttributeDescription> vertexInputAttributes; in reflectSpvBinary() local
1251 reflectVertexInputs(compiler, resources, shaderStateFlags, vertexInputAttributes); in reflectSpvBinary()
1330 const auto size = static_cast<uint16_t>(vertexInputAttributes.size()); in reflectSpvBinary()
1332 for (const auto& input : vertexInputAttributes) { in reflectSpvBinary()