Searched refs:vignette (Results 1 – 6 of 6) sorted by relevance
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/shaders/common/ |
H A D | render_post_process_common.h | 29 float vignette = uvVal.x * uvVal.y * coeff; in getVignetteCoeff() local 30 vignette = pow(vignette, power); in getVignetteCoeff() 31 return clamp(vignette, 0.0, 1.0); in getVignetteCoeff()
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H A D | render_post_process_blocks.h | 55 CORE_RELAXEDP float vignette = uvVal.x * uvVal.y * vignetteFactor.x * 40.0; in PostProcessVignetteBlock() local 56 vignette = clamp(pow(vignette, vignetteFactor.y), 0.0, 1.0); in PostProcessVignetteBlock() 57 outCol.rgb *= vignette; in PostProcessVignetteBlock()
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H A D | render_post_process_structs_common.h | 108 vec4 vignette; member
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/assets/render/shaders/shader/ |
H A D | fullscreen_post_process_tonemap.frag | 78 const vec4 vignetteFactor = uPc.vignette; 79 CORE_RELAXEDP float vignette = uvVal.x * uvVal.y * vignetteFactor.x * 40.0; 80 vignette = clamp(pow(vignette, vignetteFactor.y), 0.0, 1.0); 81 outColor.rgb *= vignette;
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/ohos5.0/foundation/graphic/graphic_3d/lume/scenewidgetplugin/plugin/src/ |
H A D | postprocess_impl.cpp | 119 if (auto vignette = obr.Create<SCENE_NS::IVignette>(SCENE_NS::ClassId::Vignette)) { in Build() local 120 META_NS::SetValue(interface_cast<META_NS::INamed>(vignette)->Name(), "Vignette"); in Build() 121 META_NS::SetValue(Vignette(), vignette); in Build() 181 … if (auto vignette = interface_cast<IPostProcessEffectPrivate>(META_NS::GetValue(Vignette()))) { in SetEntity() local 182 vignette->Bind(ecsObject_, sh, preferEcsValues); in SetEntity()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/node/ |
H A D | render_node_back_buffer.cpp | 61 …pushData.vignette = currentRenderPostProcessConfiguration_.factors[PostProcessConfiguration::INDEX… in FillPushConstant()
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