Searched refs:vsmColorHandle (Results 1 – 10 of 10) sorted by relevance
76 sb.vsmColorHandle = in GetShadowBufferNodeData()81 if (!RenderHandleUtil::IsValid(sb.vsmColorHandle)) { in GetShadowBufferNodeData()82 sb.vsmColorHandle = gpuResourceMgr.GetImageHandle(CORE_DEFAULT_GPU_IMAGE_BLACK); in GetShadowBufferNodeData()364 bi.handle = shadowBuffers_.vsmColorHandle; in UpdateSet0()
71 sb.vsmColorHandle = in GetShadowBufferNodeData()76 if (!RenderHandleUtil::IsValid(sb.vsmColorHandle)) { in GetShadowBufferNodeData()77 sb.vsmColorHandle = gpuResourceMgr.GetImageHandle("CORE_DEFAULT_GPU_IMAGE"); in GetShadowBufferNodeData()253 bi.handle = shadowBuffers_.vsmColorHandle; in UpdateSet01()
94 sb.vsmColorHandle = in GetShadowBufferNodeData()99 if (!RenderHandleUtil::IsValid(sb.vsmColorHandle)) { in GetShadowBufferNodeData()100 sb.vsmColorHandle = gpuResourceMgr.GetImageHandle(CORE_DEFAULT_GPU_IMAGE_BLACK); in GetShadowBufferNodeData()445 bi.handle = shadowBuffers_.vsmColorHandle; in UpdateSet0()
64 RENDER_NS::RenderHandle vsmColorHandle; member
65 RENDER_NS::RenderHandle vsmColorHandle; member
77 RENDER_NS::RenderHandle vsmColorHandle; member
54 RENDER_NS::RenderHandleReference vsmColorHandle; member
142 shadowBuffers_.vsmColorHandle = in InitNode()212 shadowBuffers_.vsmColorHandle = gpuResourceMgr.Create( in PreExecuteFrame()581 renderPass.renderPassDesc.attachmentHandles[1] = buffers.vsmColorHandle.GetHandle(); in CreateRenderPass()
128 sb.vsmColorHandle = in GetShadowBufferNodeData()133 if (!RenderHandleUtil::IsValid(sb.vsmColorHandle)) { in GetShadowBufferNodeData()134 sb.vsmColorHandle = gpuResourceMgr.GetImageHandle("CORE_DEFAULT_GPU_IMAGE"); in GetShadowBufferNodeData()448 bi.handle = shadowBuffers_.vsmColorHandle; in UpdateSet01()
61 RENDER_NS::RenderHandle vsmColorHandle; member