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Searched refs:vsmSamplerHandle (Results 1 – 8 of 8) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_camera_cubemap.h67 RENDER_NS::RenderHandle vsmSamplerHandle; member
H A Drender_node_camera_single_post_process.h68 RENDER_NS::RenderHandle vsmSamplerHandle; member
H A Drender_node_default_material_deferred_shading.h80 RENDER_NS::RenderHandle vsmSamplerHandle; member
H A Drender_node_default_material_render_slot.h64 RENDER_NS::RenderHandle vsmSamplerHandle; member
H A Drender_node_camera_cubemap.cpp69 sb.vsmSamplerHandle = in GetShadowBufferNodeData()
365 bi.samplerHandle = shadowBuffers_.vsmSamplerHandle; in UpdateSet0()
H A Drender_node_default_material_deferred_shading.cpp64 sb.vsmSamplerHandle = in GetShadowBufferNodeData()
254 bi.samplerHandle = shadowBuffers_.vsmSamplerHandle; in UpdateSet01()
H A Drender_node_camera_single_post_process.cpp87 sb.vsmSamplerHandle = in GetShadowBufferNodeData()
446 bi.samplerHandle = shadowBuffers_.vsmSamplerHandle; in UpdateSet0()
H A Drender_node_default_material_render_slot.cpp121 sb.vsmSamplerHandle = in GetShadowBufferNodeData()
449 bi.samplerHandle = shadowBuffers_.vsmSamplerHandle; in UpdateSet01()