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/ohos5.0/docs/zh-cn/device-dev/kernel/
H A Dkernel-small-debug-shell-cmd-sem.md100 0x1d 0x1 0x1 0x404978fc 0x385
101 0x1e 0x1 0x1 0x404978fc 0x388
102 0x1f 0x1 0x1 0x404978fc 0x38d
103 0x20 0x1 0x1 0x404978fc 0x38f
104 0x21 0x1 0x1 0x404978fc 0x392
105 0x3d 0x1 0x1 0x404978fc 0x395
106 0x3b 0x1 0x1 0x404978fc 0x395
107 0x3c 0x1 0x1 0x404978fc 0x395
108 0x39 0x1 0x1 0x404978fc 0x395
109 0x3a 0x1 0x1 0x404978fc 0x395
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H A Dkernel-mini-memory-trace.md240 0 0x366d5e88 0x45 0x1 0x0 0x1f 0x4 0x0
241 1 0x366d74ae 0x45 0x0 0x1 0x0 0x8 0x1f
242 2 0x36940da6 0x45 0x1 0xc 0x1f 0x4 0x9
243 3 0x3694337c 0x45 0xc 0x1 0x9 0x8 0x1f
244 4 0x36eea56e 0x45 0x1 0xc 0x1f 0x4 0x9
245 5 0x36eec810 0x45 0xc 0x1 0x9 0x8 0x1f
246 6 0x3706f804 0x45 0x1 0x0 0x1f 0x4 0x0
247 7 0x37070e59 0x45 0x0 0x1 0x0 0x8 0x1f
268 0 0x366d5e88 0x45 0x1 0x0 0x1f 0x4
273 - 0x45为TASK_SWITCH即任务切换事件,当前运行的任务taskid为0x1
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/ohos5.0/foundation/arkui/ui_lite/frameworks/render/
H A Drender_scanline.cpp181 } else if ((x1 > x2) && (x1 < (x2 + span2->spanLength)) && in BlendSourceAtop()
190 } else if ((x1 < x2) && ((x1 + span1->spanLength) > x2) && in BlendSourceAtop()
292 } else if ((x1 >= x2) && x1 < x2 + span2->spanLength && in BlendSourceOut()
579 if (x1<=x2 && x2+span2->spanLength < x1+span1->spanLength) { in BlendSourceInLoop()
587 } else if ((x1 > x2) && (x1 < x2 + span2->spanLength) && in BlendSourceInLoop()
595 } else if ((x1 < x2) && (x1 + span1->spanLength > x2) && in BlendSourceInLoop()
634 int32_t x3 = x1; in CalcinterScanline()
651 if (x1 == x2) { in CalcOutScanlineRight()
653 x1++; in CalcOutScanlineRight()
665 scanline.Reset(x1, x1 + span1->spanLength); in CalcOutScanlineLeft()
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H A Drender_base.cpp31 bool RenderBase::ClipBox(int32_t x1, int32_t y1, int32_t x2, int32_t y2) in ClipBox() argument
33 Rect32 cb(x1, y1, x2, y2); in ClipBox()
52 void RenderBase::ClipBoxNaked(int32_t x1, int32_t y1, int32_t x2, int32_t y2) in ClipBoxNaked() argument
54 clipBox_.SetRect(x1, y1, x2, y2); in ClipBoxNaked()
68 if (x1 > x2) { in BlendHLine()
69 int32_t swapTemp = x1; in BlendHLine()
70 x1 = x2; in BlendHLine()
73 if (y > GetYMax() || y < GetYMin() || x1 > GetXMax() || x2 < GetXMin()) { in BlendHLine()
76 if (x1 < GetXMin()) { in BlendHLine()
77 x1 = GetXMin(); in BlendHLine()
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/ohos5.0/foundation/graphic/graphic_utils_lite/frameworks/diagram/rasterizer/
H A Drasterizer_scanline_clip.cpp48 int32_t tx1 = x1; in LineClipY()
56 tx1 = x1 + RasterDepictInt::MultDiv(clipBox_.GetTop() - y1, x2 - x1, y2 - y1); in LineClipY()
64 tx1 = x1 + RasterDepictInt::MultDiv(clipBox_.GetBottom() - y1, x2 - x1, y2 - y1); in LineClipY()
71 tx2 = x1 + RasterDepictInt::MultDiv(clipBox_.GetTop() - y1, x2 - x1, y2 - y1); in LineClipY()
78 tx2 = x1 + RasterDepictInt::MultDiv(clipBox_.GetBottom() - y1, x2 - x1, y2 - y1); in LineClipY()
116 int32_t x1 = x1_; in LineTo() local
135 … yPilotOne = y1 + RasterDepictInt::MultDiv(clipBox_.GetRight() - x1, y2 - y1, x2 - x1); in LineTo()
146 … yPilotOne = y1 + RasterDepictInt::MultDiv(clipBox_.GetRight() - x1, y2 - y1, x2 - x1); in LineTo()
164 … yPilotOne = y1 + RasterDepictInt::MultDiv(clipBox_.GetLeft() - x1, y2 - y1, x2 - x1); in LineTo()
176 … yPilotTwo = y1 + RasterDepictInt::MultDiv(clipBox_.GetLeft() - x1, y2 - y1, x2 - x1); in LineTo()
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H A Drasterizer_cells_antialias.cpp123 if (x1 < minX_) { in OutLineLegal()
124 minX_ = x1; in OutLineLegal()
126 if (x1 > maxX_) { in OutLineLegal()
127 maxX_ = x1; in OutLineLegal()
163 int32_t submaskFlagsX1 = x1 & POLY_SUBPIXEL_MASK; in RenderHorizonline()
168 int32_t pixelX1 = x1 >> POLY_SUBPIXEL_SHIFT; in RenderHorizonline()
194 dx = (long long)x2 - (long long)x1; in RenderHorizonline()
263 LineOperate(x1, y1, cx, cy); in LineOperate()
271 int32_t ex1 = x1 >> POLY_SUBPIXEL_SHIFT; in LineOperate()
324 xFrom = x1 + delta; in LineOperate()
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/ohos5.0/docs/en/device-dev/kernel/
H A Dkernel-small-debug-shell-cmd-sem.md100 0x1d 0x1 0x1 0x404978fc 0x385
101 0x1e 0x1 0x1 0x404978fc 0x388
102 0x1f 0x1 0x1 0x404978fc 0x38d
103 0x20 0x1 0x1 0x404978fc 0x38f
104 0x21 0x1 0x1 0x404978fc 0x392
105 0x3d 0x1 0x1 0x404978fc 0x395
106 0x3b 0x1 0x1 0x404978fc 0x395
107 0x3c 0x1 0x1 0x404978fc 0x395
108 0x39 0x1 0x1 0x404978fc 0x395
109 0x3a 0x1 0x1 0x404978fc 0x395
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/ohos5.0/foundation/graphic/graphic_utils_lite/interfaces/kits/gfx_utils/diagram/vertexprimitive/
H A Dgeometry_curves.h46 Init(x1, y1, x2, y2, x3, y3); in QuadBezierCurveIncr()
96 Init(x1, y1, x2, y2, x3, y3); in QuadrBezierCurveDividOp()
124 void Bezier(float x1, float y1,
127 void Recursive(float x1, float y1,
149 cpArray[0] = x1; in CubicBezierCurvePoints()
159 void Init(float x1, float y1, in Init()
164 cpArray[0] = x1; in Init()
313 x1, y1, in HermiteToBezier()
358 void Init(float x1, float y1,
394 void Bezier(float x1, float y1,
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/ohos5.0/foundation/graphic/graphic_utils_lite/frameworks/diagram/vertexprimitive/
H A Dgeometry_curves.cpp38 startCoordinate_.x = x1; in Init()
43 float deltaX1 = x2 - x1; in Init()
65 savedFinalCoordinate_.x = x1; in Init()
66 finalCoordinate_.x = x1; in Init()
151 Bezier(x1, y1, x2, y2, x3, y3); in Init()
223 float deltaX = x3 - x1; in Recursive()
299 startCoordinate_.x = x1; in Init()
304 float deltaX1 = x2 - x1; in Init()
341 savedFinalCoordinate_.x = x1; in Init()
342 finalCoordinate_.x = x1; in Init()
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/ohos5.0/docs/zh-cn/third-party-cases/
H A Dcircle-progress-bar.md77 - 使用 Q(x1 y1 x y) 和 T(x, y) 绘制对应的波浪,最后闭合路径然后填充颜色。
93 formatPathCommands(x1: number, x2: number, y: number, radius: number) {
95 return `M${x1} ${y} A${radius} ${radius} 0 ${y > RADIUS_IN_PX ? 0 : 1} 0 ${x2} ${y} `
96 + `Q${(x1 + 3 * x2) / 4} ${y + 12.5 * (x2 - x1) / radius}, ${(x1 + x2) / 2} ${y} T${x1} ${y}`
103 let x1 = RADIUS_IN_PX - x;
105 return this.formatPathCommands(x1, x2, y, RADIUS_IN_PX);
178 formatPathCommands(x1: number, x2: number, y: number, radius: number) {
179 return `M${x1} ${y} A${radius} ${radius} 0 ${y > RADIUS_IN_PX ? 0 : 1} 0 ${x2} ${y} `
180 + `Q${(x1 + 3 * x2) / 4} ${y + 12.5 * (x2 - x1) / radius}, ${(x1 + x2) / 2} ${y} T${x1} ${y}`
188 let x1 = RADIUS_IN_PX - x;
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/ohos5.0/docs/zh-cn/device-dev/reference/hdi-apis/nnrt/
H A D_mul_fusion_v10.md6 对输入x1和x2,将x1和x2相同的位置的元素相乘得到output。
8 如果x1和x2类型shape不同,要求x1和x2可以通过broadcast扩充成相同的shape进行相乘。 该算子对应的[NodeType](_n_n_rt_v10.md#nodetype)为NOD…
12 - x1,int或float类型的张量。
18 - x1和x2每个元素的乘积。
H A D_mul_fusion_v20.md6 对输入x1和x2,将x1和x2相同的位置的元素相乘得到output。
8 如果x1和x2类型shape不同,要求x1和x2可以通过broadcast扩充成相同的shape进行相乘。 该算子对应的[NodeType](_n_n_rt_v20.md#nodetype)为NOD…
12 - x1,int或float类型的张量。
18 - x1和x2每个元素的乘积。
H A D_mat_mul_fusion_v10.md6 对输入x1和x2,计算x1和x2的内积。
12 - x1,n维输入tensor,实数或DATA_TYPE_BOOL类型的tensor。
18 …e!=DATA_TYPE_UNKNOWN时,output数据类型由type决定;当type==DATA_TYPE_UNKNOWN时, output的数据类型取决于x1和x2进行计算时转化的数据类型。
32 | boolean [transposeA](#transposea) | 是否对x1矩阵进行转置。 |
57 是否对x1矩阵进行转置。
H A D_mat_mul_fusion_v20.md6 对输入x1和x2,计算x1和x2的内积。
12 - x1,n维输入tensor,实数或DATA_TYPE_BOOL类型的tensor。
18 …e!=DATA_TYPE_UNKNOWN时,output数据类型由type决定;当type==DATA_TYPE_UNKNOWN时, output的数据类型取决于x1和x2进行计算时转化的数据类型。
32 | boolean [transposeA](#transposea) | 是否对x1矩阵进行转置。 |
57 是否对x1矩阵进行转置。
H A D_maximum_v10.md6 对输入x1和x2,计算x1和x2对应元素最大值,x1和x2的输入遵守隐式类型转换规则,使数据类型一致。
14 - x1,n维输入tensor,实数或DATA_TYPE_BOOL类型。
20 - output,x1和x2两个tensor对应元素的最大值。
H A D_maximum_v20.md6 对输入x1和x2,计算x1和x2对应元素最大值,x1和x2的输入遵守隐式类型转换规则,使数据类型一致。
14 - x1,n维输入tensor,实数或DATA_TYPE_BOOL类型。
20 - output,x1和x2两个tensor对应元素的最大值。
H A D_less_equal_v10.md6 对输入x1和x2,计算每对元素的x1&lt;=x2的结果。
12 - x1,可以是实数、布尔值或数据类型是实数或者布尔类型的tensor。
14 - x2,如果x1是tensor,x2可以是实数、布尔值,否则只能是tensor,其数据类型是实数或DATA_TYPE_BOOL。
H A D_less_equal_v20.md6 对输入x1和x2,计算每对元素的x1&lt;=x2的结果。
12 - x1,可以是实数、布尔值或数据类型是实数或者布尔类型的tensor。
14 - x2,如果x1是tensor,x2可以是实数、布尔值,否则只能是tensor,其数据类型是实数或DATA_TYPE_BOOL。
H A D_node_attr_types_8idl_v10.md48 | struct&nbsp;&nbsp;[LessEqual](_less_equal_v10.md) | 对输入x1和x2,计算每对元素的x1&lt;=x2的结果。 |
49 | struct&nbsp;&nbsp;[MatMulFusion](_mat_mul_fusion_v10.md) | 对输入x1和x2,计算x1和x2的内积。 |
50 | struct&nbsp;&nbsp;[Maximum](_maximum_v10.md) | 对输入x1和x2,计算x1和x2对应元素最大值,x1和x2的输入遵守隐式类型转换规则,使数据类型一致…
52 | struct&nbsp;&nbsp;[MulFusion](_mul_fusion_v10.md) | 对输入x1和x2,将x1和x2相同的位置的元素相乘得到output。 |
H A D_node_attr_types_8idl_v20.md48 | struct&nbsp;&nbsp;[LessEqual](_less_equal_v20.md) | 对输入x1和x2,计算每对元素的x1&lt;=x2的结果。 |
49 | struct&nbsp;&nbsp;[MatMulFusion](_mat_mul_fusion_v20.md) | 对输入x1和x2,计算x1和x2的内积。 |
50 | struct&nbsp;&nbsp;[Maximum](_maximum_v20.md) | 对输入x1和x2,计算x1和x2对应元素最大值,x1和x2的输入遵守隐式类型转换规则,使数据类型一致…
52 | struct&nbsp;&nbsp;[MulFusion](_mul_fusion_v20.md) | 对输入x1和x2,将x1和x2相同的位置的元素相乘得到output。 |
H A D_squared_difference_v10.md18 - output,output的shape由x1和y共同决定,x1和y的shape相同时, output的shape和x1、y相同;shape不同时,需要将x1或y做broadcast操作后,相减得…
/ohos5.0/foundation/graphic/graphic_utils_lite/interfaces/kits/gfx_utils/diagram/common/
H A Dcommon_math.h40 inline float CrossProduct(float x1, float y1, float x2, float y2, float x, float y) in CrossProduct() argument
42 return (x - x2) * (y2 - y1) - (y - y2) * (x2 - x1); in CrossProduct()
52 inline float CalcDistance(float x1, float y1, float x2, float y2) in CalcDistance() argument
54 float dx = x2 - x1; in CalcDistance()
66 inline float CalcSqDistance(float x1, float y1, float x2, float y2) in CalcSqDistance() argument
68 float dx = x2 - x1; in CalcSqDistance()
/ohos5.0/docs/zh-cn/application-dev/reference/apis-arkui/arkui-js/
H A Djs-components-svg-line.md26 | x1 | &lt;length&gt;\|&lt;percentage&gt; | - | 否 | 设置线条起点的x轴坐标。支持属性动画。 |
38 <line x1="10" x2="300" y1="50" y2="50" stroke-width="4" fill="white" stroke="blue"></line>
39 <line x1="10" x2="300" y1="100" y2="100" stroke-width="4" fill="white" stroke="blue"></line>
40 … <line x1="10" x2="300" y1="150" y2="150" stroke-width="10" stroke="red" stroke-dasharray="5 3"
43 …<line x1="10" x2="300" y1="200" y2="200" stroke-width="10" stroke="black" stroke-linecap="round"><…
45 …<line x1="10" x2="300" y1="220" y2="220" stroke-width="10" stroke="black" stroke-linecap="butt"></…
47 …<line x1="10" x2="300" y1="240" y2="240" stroke-width="10" stroke="black" stroke-linecap="square">…
/ohos5.0/foundation/graphic/graphic_utils_lite/frameworks/
H A Dgeometry2d.cpp75 int16_t x1 = line[0].x_; in Clip() local
81 …int32_t iPos = static_cast<int32_t>(x2 - x1) * (iY - y1) - static_cast<int32_t>(y2 - y1) * (iX - x… in Clip()
84 …int32_t kPos = static_cast<int32_t>(x2 - x1) * (kY - y1) - static_cast<int32_t>(y2 - y1) * (kX - x… in Clip()
97 bool intersect = Intersect(Line(x1, y1, x2, y2), Line(iX, iY, kX, kY), intersectPoint); in Clip()
112 bool intersect = Intersect(Line(x1, y1, x2, y2), Line(iX, iY, kX, kY), intersectPoint); in Clip()
157 int16_t x1 = line[0].x_; in Clip() local
163 …int32_t iPos = static_cast<int32_t>(x2 - x1) * (iY - y1) - static_cast<int32_t>(y2 - y1) * (iX - x… in Clip()
166 …int32_t kPos = static_cast<int32_t>(x2 - x1) * (kY - y1) - static_cast<int32_t>(y2 - y1) * (kX - x… in Clip()
170 Intersect(Line(x1, y1, x2, y2), Line(iX, iY, kX, kY), intersectPoint); in Clip()
/ohos5.0/foundation/window/window_manager_lite/services/wms/
H A Dlite_wm.cpp261 int16_t x1 = mask.GetLeft(); in Resize() local
417 Rect rect(x1, y1, x2, y2); in CalculateUpdateRegion()
431 if (x1 != mask.GetLeft()) { in CalculateUpdateRegion()
515 DrawBackground(x1, y1, x2, y2); in DrawRegion()
525 Rect rect(x1, y1, x2, y2); in DrawRegion()
531 DrawRegion(winNode->next_, x1, y1, x2, y2); in DrawRegion()
548 if (x1 != mask.GetLeft()) { in DrawRegion()
568 Rect rectBg(x1, y1, x2, y2); in DrawBackground()
573 x1 = rect.GetLeft(); in DrawBackground()
595 int16_t x1 = rect.GetLeft(); in DrawMouseCursor() local
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