Searched refs:xDis (Results 1 – 1 of 1) sorted by relevance
85 float xDis = targetPos.GetX() - curPos.GetX(); in CalcOffsetToTarget() local87 float dis = sqrt(pow(xDis, 2) + pow(yDis, 2)); in CalcOffsetToTarget()93 float x = xDis * trans / dis; in CalcOffsetToTarget()