Searched defs:faceNorm (Results 1 – 1 of 1) sorted by relevance
874 auto faceNorm = Math::Cross(pos2 - pos1, pos3 - pos1); in SmoothNormal() local894 auto faceNorm = Math::Normalize(Math::Cross(pos2 - pos1, pos3 - pos1)); in GenerateDefaultNormals() local