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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/util/
H A Dmesh_builder.cpp865 void SmoothNormal(array_view<const T> indices, const Math::Vec3* posPtr, Math::Vec3* norPtr) in SmoothNormal()
886 auto* norPtr = reinterpret_cast<Math::Vec3*>(generatedNormals.data() + offset); in GenerateDefaultNormals() local