Searched refs:ALLOC (Results 1 – 4 of 4) sorted by relevance
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/ |
H A D | render_node_graph_manager.h | 95 ALLOC = 0, enumerator 98 Type type { Type::ALLOC }; 110 ALLOC = 0, enumerator 118 Type type { Type::ALLOC };
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H A D | render_node_graph_manager.cpp | 150 PendingRenderNodeGraph::Type::ALLOC, in Create() 212 if (ref.type == PendingRenderNodeGraph::Type::ALLOC) { in HandlePendingAllocations() 222 if (ref.type == PendingRenderNode::Type::ALLOC) { in HandlePendingAllocations() 500 … rawHandle, renderNodeDesc, PendingRenderNode::Type::ALLOC, PendingRenderNode::PosType::BACK, {}); in PushBackRenderNode() 508 …rawHandle, renderNodeDesc, PendingRenderNode::Type::ALLOC, PendingRenderNode::PosType::BEFORE, ren… in InsertBeforeRenderNode() 516 …rawHandle, renderNodeDesc, PendingRenderNode::Type::ALLOC, PendingRenderNode::PosType::AFTER, rend… in InsertAfterRenderNode()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/ |
H A D | gpu_resource_manager.h | 403 ALLOC = 1, enumerator 493 AllocType allocType { AllocType::ALLOC };
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H A D | gpu_resource_manager.cpp | 1245 if (ref.allocType == AllocType::ALLOC) { in Destroy() 1654 if (allocation.allocType == AllocType::ALLOC) { in HandlePendingAllocationsImpl()
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