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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/datastore/
H A Drender_data_store_default_material.cpp144 Math::Mat4X4* AllocateMatrices(RenderDataStoreDefaultMaterial::LinearAllocatorStruct& allocator, co… in AllocateMatrices() function
419 … Math::Mat4X4* jointMatrixData = AllocateMatrices(submeshJointMatricesAllocator_, fullJointCount); in AddSkinJointMatrices()