Searched refs:BASE_FORMAT_R32_SFLOAT (Results 1 – 7 of 7) sorted by relevance
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeBase/api/base/util/ |
H A D | formats.h | 230 BASE_FORMAT_R32_SFLOAT = 100, enumerator
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeEngine/src/image/loaders/ |
H A D | gl_util.h | 366 { BASE_NS::Format::BASE_FORMAT_R32_SFLOAT, BASE_NS::Format::BASE_FORMAT_R32_SFLOAT, 367 BASE_NS::Format::BASE_FORMAT_R32_SFLOAT, GL_R32F, false, 1, 1, 1, 32 },
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/device/ |
H A D | gpu_program_util.cpp | 271 case BASE_FORMAT_R32_SFLOAT: in FormatByteSize()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/ |
H A D | pipeline_state_object_gles.cpp | 71 } else if (attributeRef.format == BASE_FORMAT_R32_SFLOAT) { in FormatToVertexType()
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H A D | device_gles.cpp | 600 { BASE_FORMAT_R32_SFLOAT, GL_RED, GL_R32F, GL_FLOAT, 4, { false, 0, 0, 0 },
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/loader/ |
H A D | json_format_serialization.h | 129 { BASE_NS::Format::BASE_FORMAT_R32_SFLOAT, "r32_sfloat" },
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/gltf/ |
H A D | gltf2_importer.cpp | 239 return BASE_FORMAT_R32_SFLOAT; in Convert()
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