/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/node/ |
H A D | render_motion_blur.cpp | 201 …cmdList.BeginRenderPass(renderPass.renderPassDesc, renderPass.subpassStartIndex, renderPass.subpas… in Execute() 276 …cmdList.BeginRenderPass(renderPass.renderPassDesc, renderPass.subpassStartIndex, renderPass.subpas… in ExecuteTileVelocity() 309 …cmdList.BeginRenderPass(renderPass.renderPassDesc, renderPass.subpassStartIndex, renderPass.subpas… in ExecuteTileVelocity() 338 …cmdList.BeginRenderPass(renderPass.renderPassDesc, renderPass.subpassStartIndex, renderPass.subpas… in ExecuteTileVelocity()
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H A D | render_bloom.cpp | 354 cmdList.BeginRenderPass(renderPass.renderPassDesc, 0, renderPass.subpassDesc); in RenderDownscaleAndThreshold() 397 cmdList.BeginRenderPass(renderPass.renderPassDesc, 0, renderPass.subpassDesc); in RenderDownscale() 447 cmdList.BeginRenderPass(renderPassUpscale.renderPassDesc, 0, renderPassUpscale.subpassDesc); in RenderUpscale() 487 cmdList.BeginRenderPass(renderPass.renderPassDesc, 0, renderPass.subpassDesc); in RenderCombine()
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H A D | render_copy.cpp | 121 …cmdList.BeginRenderPass(renderPass.renderPassDesc, renderPass.subpassStartIndex, renderPass.subpas… in Execute()
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H A D | render_blur.cpp | 228 …cmdList.BeginRenderPass(renderPass.renderPassDesc, renderPass.subpassStartIndex, renderPass.subpas… in RenderData() 326 di.cmdList.BeginRenderPass( in BlurPass()
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H A D | render_node_back_buffer.cpp | 118 …cmdList.BeginRenderPass(renderPass_.renderPassDesc, renderPass_.subpassStartIndex, renderPass_.sub… in ExecuteFrame()
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H A D | render_node_fullscreen_generic.cpp | 124 …cmdList.BeginRenderPass(renderPass.renderPassDesc, renderPass.subpassStartIndex, renderPass.subpas… in ExecuteFrame()
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H A D | render_node_shader_passes_generic.cpp | 171 cmdList.BeginRenderPass(renderPass.renderPassDesc, { &renderPass.subpassDesc, 1U }); in ExecuteFrameGraphics()
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H A D | render_node_mip_chain_post_process.cpp | 393 …cmdList.BeginRenderPass(renderPass.renderPassDesc, renderPass.subpassStartIndex, renderPass.subpas… in RenderGraphics()
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H A D | render_node_single_post_process.cpp | 333 …cmdList.BeginRenderPass(renderPass.renderPassDesc, renderPass.subpassStartIndex, renderPass.subpas… in ExecuteSinglePostProcess()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/nodecontext/ |
H A D | intf_render_command_list.h | 134 virtual void BeginRenderPass( 146 …virtual void BeginRenderPass(const RenderPassDesc& renderPassDesc, const uint32_t subpassStartInde…
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/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/ |
H A D | render_copy_helper.cpp | 93 …cmdList.BeginRenderPass(renderPass.renderPassDesc, renderPass.subpassStartIndex, renderPass.subpas… in Execute()
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H A D | render_node_default_shadows_blur.cpp | 238 …cmdList.BeginRenderPass(renderPass.renderPassDesc, renderPass.subpassStartIndex, renderPass.subpas… in RenderBlur()
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H A D | render_node_default_env.cpp | 163 …cmdList.BeginRenderPass(renderPass_.renderPassDesc, renderPass_.subpassStartIndex, renderPass_.sub… in ExecuteFrame()
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H A D | render_node_camera_cubemap.cpp | 278 …cmdList.BeginRenderPass(renderPass.renderPassDesc, renderPass.subpassStartIndex, renderPass.subpas… in ExecuteSinglePostProcess()
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H A D | render_node_default_material_deferred_shading.cpp | 162 …cmdList.BeginRenderPass(renderPass_.renderPassDesc, renderPass_.subpassStartIndex, renderPass_.sub… in ExecuteFrame()
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H A D | render_node_default_depth_render_slot.cpp | 138 …cmdList.BeginRenderPass(renderPass_.renderPassDesc, renderPass_.subpassStartIndex, renderPass_.sub… in ExecuteFrame()
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H A D | render_node_camera_single_post_process.cpp | 342 …cmdList.BeginRenderPass(renderPass.renderPassDesc, renderPass.subpassStartIndex, renderPass.subpas… in ExecuteSinglePostProcess()
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H A D | render_node_default_shadow_render_slot.cpp | 261 …cmdList.BeginRenderPass(renderPass_.renderPassDesc, renderPass_.subpassStartIndex, renderPass_.sub… in ExecuteFrame()
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H A D | render_node_default_material_render_slot.cpp | 257 …cmdList.BeginRenderPass(renderPass_.renderPassDesc, renderPass_.subpassStartIndex, renderPass_.sub… in ExecuteFrame()
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/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/ |
H A D | render_node_post_process_util.cpp | 520 …cmdList.BeginRenderPass(renderPass.renderPassDesc, renderPass.subpassStartIndex, renderPass.subpas… in ExecuteCombine() 579 …cmdList.BeginRenderPass(renderPass.renderPassDesc, renderPass.subpassStartIndex, renderPass.subpas… in ExecuteFXAA() 634 …cmdList.BeginRenderPass(renderPass.renderPassDesc, renderPass.subpassStartIndex, renderPass.subpas… in ExecuteTAA() 711 cmdList.BeginRenderPass(rp.renderPassDesc, rp.subpassStartIndex, rp.subpassDesc); in ExecuteDofBlur() 781 …cmdList.BeginRenderPass(renderPass.renderPassDesc, renderPass.subpassStartIndex, renderPass.subpas… in ExecuteDof() 845 …cmdList.BeginRenderPass(renderPass.renderPassDesc, renderPass.subpassStartIndex, renderPass.subpas… in ExecuteBlit()
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H A D | render_command_list.h | 517 void BeginRenderPass(const RenderPassDesc& renderPassDesc, 519 void BeginRenderPass(const RenderPassDesc& renderPassDesc, const uint32_t subpassStartIdx,
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H A D | render_command_list.cpp | 843 void RenderCommandList::BeginRenderPass( in BeginRenderPass() function in RenderCommandList 928 void RenderCommandList::BeginRenderPass( in BeginRenderPass() function in RenderCommandList
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