Searched refs:BuildTopLinePath (Results 1 – 7 of 7) sorted by relevance
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components/bubble/ |
H A D | render_bubble.h | 83 void BuildTopLinePath(SkPath& path, double arrowOffset, double radius); 90 void BuildTopLinePath(RSPath& path, double arrowOffset, double radius);
|
H A D | render_bubble.cpp | 686 void RenderBubble::BuildTopLinePath(SkPath& path, double arrowOffset, double radius) in BuildTopLinePath() function in OHOS::Ace::RenderBubble 715 void RenderBubble::BuildTopLinePath(RSPath& path, double arrowOffset, double radius) in BuildTopLinePath() function in OHOS::Ace::RenderBubble 944 BuildTopLinePath(path, arrowOffset, radiusPx); in BuildCompletePath()
|
/ohos5.0/foundation/arkui/ace_engine/frameworks/core/components_ng/pattern/bubble/ |
H A D | bubble_paint_method.h | 140 void BuildTopLinePath(RSPath& path, float arrowOffset, float radius);
|
H A D | bubble_layout_algorithm.h | 182 std::string BuildTopLinePath(float arrowOffset, float radius, Placement& arrowBuildplacement);
|
H A D | bubble_paint_method.cpp | 428 BuildTopLinePath(path, arrowOffset, radiusPx); in BuildCompletePath() 457 void BubblePaintMethod::BuildTopLinePath(RSPath& path, float arrowOffset, float radius) in BuildTopLinePath() function in OHOS::Ace::NG::BubblePaintMethod
|
H A D | bubble_layout_algorithm.cpp | 1427 path += BuildTopLinePath(arrowOffset, radiusPx, arrowBuildplacement); in ClipBubbleWithPath() 1676 std::string BubbleLayoutAlgorithm::BuildTopLinePath(float arrowOffset, float radius, Placement& arr… in BuildTopLinePath() function in OHOS::Ace::NG::BubbleLayoutAlgorithm
|
/ohos5.0/foundation/arkui/ace_engine/test/unittest/core/pattern/bubble/ |
H A D | bubble_test_ng.cpp | 1936 result = bubbleLayoutAlgorithm->BuildTopLinePath(ARROW_OFFSET, RADIUS, arrowBuildplacement); 1939 result = bubbleLayoutAlgorithm->BuildTopLinePath(ARROW_OFFSET, RADIUS, arrowBuildplacement); 1942 result = bubbleLayoutAlgorithm->BuildTopLinePath(ARROW_OFFSET, RADIUS, arrowBuildplacement);
|