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Searched refs:CORE_SAMPLE_COUNT_4_BIT (Results 1 – 5 of 5) sorted by relevance

/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/api/render/device/
H A Dgpu_resource_desc.h218 CORE_SAMPLE_COUNT_4_BIT = 0x00000004, enumerator
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/gles/
H A Dswapchain_gles.cpp56 …CountFlagBits bits[] = { CORE_SAMPLE_COUNT_1_BIT, CORE_SAMPLE_COUNT_2_BIT, CORE_SAMPLE_COUNT_4_BIT, in SamplesToSampleCountFlags()
H A Dnode_context_pool_manager_gles.cpp360 : ((desc.sampleCountFlags & CORE_SAMPLE_COUNT_4_BIT) ? 4 : 2); in BindToFboMultisampled()
378 : ((desc.sampleCountFlags & CORE_SAMPLE_COUNT_4_BIT) ? 4 : 2); in BindToFboMultisampled()
/ohos5.0/foundation/graphic/graphic_3d/lume/Lume_3D/src/render/node/
H A Drender_node_default_camera_controller.cpp402 msaaDesc.sampleCountFlags = CORE_SAMPLE_COUNT_4_BIT; in CreateColorTargets()
448 msaaDesc.sampleCountFlags = CORE_SAMPLE_COUNT_4_BIT; in CreateDepthTargets()
/ohos5.0/foundation/graphic/graphic_3d/lume/LumeRender/src/nodecontext/
H A Drender_node_parser_util.cpp143 { SampleCountFlagBits::CORE_SAMPLE_COUNT_4_BIT, "4bit" },