Searched refs:CameraInputAsyncContext (Results 1 – 2 of 2) sorted by relevance
39 auto context = static_cast<CameraInputAsyncContext*>(data); in AsyncCompleteCallback()311 … std::unique_ptr<CameraInputAsyncContext> asyncContext = std::make_unique<CameraInputAsyncContext>( in Open()333 auto context = static_cast<CameraInputAsyncContext*>(data); in Open()368 … std::unique_ptr<CameraInputAsyncContext> asyncContext = std::make_unique<CameraInputAsyncContext>( in Close()382 auto context = static_cast<CameraInputAsyncContext*>(data); in Close()410 … std::unique_ptr<CameraInputAsyncContext> asyncContext = std::make_unique<CameraInputAsyncContext>( in Release()424 auto context = static_cast<CameraInputAsyncContext*>(data); in Release()
34 struct CameraInputAsyncContext;131 struct CameraInputAsyncContext : public AsyncContext { struct132 … CameraInputAsyncContext(std::string funcName, int32_t taskId) : AsyncContext(funcName, taskId) {}; in CameraInputAsyncContext() argument